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Fixed in 5.5.3
Votes
0
Found in
5.5.2p1
Issue ID
888580
Regression
No
[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle system
Reproduction Steps:
1. Import attached project.
2. Open "main" scene.
3. Enter Play mode.
4. Observe console.
Expected result: ParticleSystemStopEarly.cs should stop the Particle System in the Hierarchy. The script calls out the Stop function, which is supposed to stop the Particle System early.
Actual result: ParticleSystemDestroyer.Stop does nothing.
Note: A possible fix is to change line 35 in ParticleSystemDestoyer.cs from
"while (Time.time < stopTime || m_EarlyStop)"
to
"while (Time.time < stopTime && !m_EarlyStop)"
Reproducible with: 5.4.5f1, 5.5.2p3, 5.6.0f1, 2017.1.0a4
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