Search Issue Tracker
Animator window Animation Transition documentation button leads to a mi...
To reproduce:1. Open attached project ("case_1244898.zip")2. In the Animator window select Animation Transition3. In the Inspector w... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
[ProBuilder] Error thrown when "Weld Distance" is set to 2 or higher and...
When "Weld Distance" is set to 2 or higher and "Weld Vertices" button is selected from Options window, it causes the editor to throw... Read more
[VFX Graph] Properties are not added in VFX property binding list from t...
Properties are not added in the VFX property binding list from Properties window however those are added in the inspector tab. Refer... Read more
Dragging and dropping a script into a component's slot crashes the Edito...
Repro steps:1. Open attached project2. Open scene "Football"3. Select GameObject "Ball_AI" in the Hierarchy4. Turn Debug Mode in the... Read more
Asset and meta files inconsistent casing warning has spelling mistake
How to reproduce:1. Open attached project "SpellingErrorWhenInconsistentCasing.zip"2. Go outside Unity's Editor, then go to Spelling... Read more
Texture icon box opens asset selector window instead of revealing the as...
How to reproduce:1. Open the attached 'project-1248553.zip' project2. In the Project Browser select 'New Material'3. In the Inspecto... Read more
Crash on monoeg_g_hash_table_lookup/monoeg_g_hash_table_destroy when usi...
Reproduction steps:1. Open user's attached project and "SampleScene"2. Enter and exit Play Mode a few times (usually take 1-2 tries)... Read more
[DX12] GPU profiler causes memory leaks and can cause Unity Editor to cr...
GPU profiler causes memory leaks and can cause Unity Editor to crash. [Arnaud] new details about the repro. First of all, the leak s... Read more
Profile Analyzer continuously increases Editor memory usage when the Pla...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. In the Profiler window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller