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0
votes
Active

Memory is not released when Application.Quit is called

Web Platform

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Feb 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "test.zip"2. Open Assets/Scenes/SampleScene.unity3. Open File>Build Settings...4. S... Read more

0
votes
Fixed

[IL2CPP] PlatformNotSupportedException when instantiating a System.IO.Pi...

IL2CPP

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Apr 18, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Go to the 'Edit -> Project Settings'3. In the Player settings navigate t... Read more

2
votes
Won't Fix

[M1] Incorrect calculation of values using multiplication with Mathf.Sqr...

Mono

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Mar 19, 2022

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Version/s: 2020.1.0a4, 2020.3, 2020.3.31f1

How to reproduce:1. Open the user attached "M1 Issue Repo Package.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode Expe... Read more

0
votes
By Design

Control track nested in sub-timeline doesn't deactivate GameObject

Package: Timeline

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Mar 29, 2022

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Version/s: 1.7.0-pre.2

1. Open project "Sequences_lastRelease_22.1.zip"2. In the Hierarchy window select "GameObject' GameObject and expand it then expand ... Read more

0
votes
Won't Fix

PointerEventData "hovered" list does not correctly remove entries when t...

uGUI

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Apr 19, 2022

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Version/s: 2019.4, 2020.3, 2021.2.5f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "HoverTest.zip"2. Open the "SampleScene" Scene3. Enter the Play mode4. Click on the "C... Read more

0
votes
Fixed

[Mono][GLES3] Crash with signal 11 on device with Mali-G78 GPU when usin...

Mono

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Apr 11, 2022

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Version/s: 2019.4, 2020.3, 2020.3.19f1

Reproduction steps:1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip"2. Open "Main.unity" Scene from... Read more

0
votes
Active

Resolution is reset when the Player is restarted

Universal Windows Platform

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Apr 12, 2022

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Version/s: 2019.4, 2020.3, 2020.3.32f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "uwp-resolution.zip"2. Build And Run the project3. Press the "windowed 800x600" button... Read more

1
votes
Fixed

Impossible to change the Gradient's location value in the Visual Effects...

IMGUI

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Apr 18, 2022

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Version/s: 2021.2.0a17, 2021.2.3f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11

How to reproduce:1. Open the attached project "GradientPos.zip"2. Open the "New VFX" Visual Effect Graph from the Assets folder3. Cl... Read more

0
votes
Fixed

[UIR] Artifacts appear on the VisualElement Corners when border's Width ...

UI Toolkit

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Apr 16, 2022

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Version/s: 2021.2.13f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached "1420601_Repro.zip" project2. Double-click on "RoundedBorderArtifacts" Asset in the Assets fol... Read more

0
votes
Active

Mesh isn't cleared from Memory when calling SkinnedMeshRenderer.BakeMesh...

Mesh

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Oct 26, 2015

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Version/s: 5.1.3f1, 2019.4, 2020.3, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "meshRepro"2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleSc... Read more

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