Search Issue Tracker
Fixed in 10.1.1 or 10.2.0
Votes
0
Found in [Package]
9.0.0, 8.1.0, 8.0.1, 7.1.7
Issue ID
1248711
Regression
No
[VFX Graph] Properties are not added in VFX property binding list from the Properties window
Properties are not added in the VFX property binding list from Properties window however those are added in the inspector tab. Refer attached video
Steps to repro:
1. Create a new project
2. Windows > Package Manager > Visual Effects Graph > Install
3. Hierarchy >right-click > Empty GameObject
4. Empty GameObject > Add Component > VFX PropertyBinder(Script)
5. Inspector > VFX PropertyBinder(Script) > Burger Button > Open Properties window
6. Properties window > Property Bindings > Add Proerties
Actual Result:
Properties are not added in VFX property binding list from the Properties window
Expected Result:
Properties are added in VFX property binding list from the Properties window
Note: Properties window is introduced in Unity 2020.1.0a19
Occurring in:
2020.2.0a12, 2020.1.0b9, 2020.1.0a19
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment