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[Input System] Input Action gets stuck in the "Performed" state after fi...
Reproduction steps: 1. Open the attached project ("case_1273033-PerformedAction.zip") 2. Open the repro scene ("SampleScene") 3. Ent... Read more
Changing the 'OnDemandRendering.renderFrameInterval' value causes flicke...
How to reproduce: 1. Open the user's attached 'TestOnDemandRendering_20200831.zip' project 2. From the 'Scenes' folder open the 'Sam... Read more
[Input System] Buttons cannot be pressed after additively loading Scenes...
Reproduction steps: 1. Open customer's attached project in "TestProject1251720.zip (32 KB)" 2. Open Scene1 and enter play mode 3. Pr... Read more
2D light is rendered in half in its Y-axis when two Sprite Shape objects...
How to reproduce: 1. Open the attached project named "Case_1274010" 2. Open the SampleScene 3. Move the camera until both SpriteShap... Read more
FrameTimingManager.GetLatestTimings returns a smaller gpuFrameTime than ...
Reproduction steps: 1. Open the user's attached project ("TimingsRendering.zip") 2. Open the repro scene ("SampleScene") 3. Enter Pl... Read more
The majority of the Graph View functionality stops working when adding a...
How to reproduce: 1. Open the attached "1275569" project 2. Open the Graph View window by going Window->05 All Combined 3. Right-cli... Read more
[XR SDK] WMR device image in Linear Color Space is darker compared to Ga...
Reproduction steps: 1. Open the attached project ("XRBugReport.zip") 2. Open "SampleScene" scene 3. Use WMR HMD 4. Enter Play Mode a... Read more
[Pixel Perfect] Pixel size relative to the screen resolution changes whe...
How to reproduce: 1. Open attached "1270952_PixelSizeIssue" project 2. Open Assets/_Main/Scenes/New Scene 3. Enter Play Mode 4. Chan... Read more
"File could not be read" error is thrown when importing a PNG that has X...
How to reproduce: 1. Open the attached project 2. In the Project Window, select the PNG file 3. Reimport it 4. Observe the Console W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CompositeCollider2D::PrepareShapes when adding or removing Components from a Prefab with a Composite Collider 2D Component
- UI Image disappears at certain Y-positions when the Game View resolution is smaller than the Canvas Reference Resolution
- Volumetric Fog Component has inconsistent design for axis controls
- Merge conflict with "nameFileIdTable" is caused when a project is git cloned
- Error Icon Color in Console Window Differs from Other Tabs in Dark Theme