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Editor is entirely pink when launched
How to reproduce: 1. Open the user's attached project 2. Observe the Editor Expected result: the Editor is visible Actual result: t... Read more
[Mobile Notifications] Notification crashes application after updating a...
How to reproduce: 1. Open project "MobileNotificationsException.zip" 2. Make sure the Mobile Notifications package is updated to 2.0... Read more
Physics Debug Visualisation is not displayed when prefab is opened in is...
Reproduction steps: 1. Open the attached 'Collision Debugger Prefab Mode Bug' project 2. Go to the 'Window -> Analysis -> Physics De... Read more
Search for ScriptableObject in Object Picker doesn't find a GameObject o...
Reproduction steps: 1. Open the user's attached project 2. Open the "AdvancedObjectPicker" Scene. 3. In the Project Window find "New... Read more
[Adaptive Performance] ActiveLoader.Deinitialize(); does not deinitializ...
Reproduction steps: 1. Open project "UAP" 2. Open Scene Assets/SettingsTest-donotship/SettingsTest 3. Enter Play Mode 4. Click the "... Read more
[HDRP] Incorrectly allocated slots for Screen Space Shadows
Version tested: 2022.2.0a12 Steps to reproduce: 1) Open attached project, VFXShadowsTest scene 2) In HDRP set Max Screen Space Sha... Read more
[Universal RP] ScriptableRenderPass.Configure method takes up to 20-80% ...
How to reproduce: 1. Open the attached "case_1417754" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Open the "Window ... Read more
IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...
Reproduction steps: 1. Open the user's attached project 2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs" 3. Chan... Read more
Clickcount does not increase with InputSystemUIInputModule
With InputSystemUIInputModule present in the scene, clickCount is never increased, it stays at 0 on UGUI elements and 1 on UIToolkit... Read more
ShaderProperty "ProjectionParams.x" is being changed to "-1" when enabli...
How to reproduce: 1. Open project "My project.zip" 2. In the Hierarchy window select "Camera" GameObject 3. In the Inspector window ... Read more
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