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0
votes
Active

[Apple M-chip] [Android] [iOS] Nothing is rendered in the Game view/appl...

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Jan 28, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

How to reproduce: 1. Open the “Testing.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode and observe the Game view/ Build... Read more

4
votes
Fixed

[Android] Crash when using UnityPlayer(getApplicationContext(), this); o...

Android

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Mar 25, 2022

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Version/s: 2019.4.34f1, 2019.4.35f1, 2020.3, 2021.2

Reproduction steps: 1. Create a new project 2. Change Target Platform to Android 3. Export project (Build Settings > check the "Expo... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce: 1. Open attached project 2. Open TestScene 3. Notice that the game view goes "crazy" Read more

0
votes
Fixed

Crash on (UnityPlayer) UnityMain WorldToTile() when using NavMesh Agents

AI Navigation

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Dec 09, 2020

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Version/s: 2019.4.9f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the project from edit "NavMeshAgentCrash.zip" 2. Open Scene "SceneThatCrashes" 3. Navigate "File" > "Build... Read more

0
votes
Fixed

[ShaderGraph] ArgumentException is thrown when opening ShaderGraph with ...

Package: Shader Graph

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May 16, 2022

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Version/s: 7.7.1, 10.8.1, 12.1.5, 13.1.6, 14.0.0, 15.0.0

How to reproduce: 1. Open the user's attached "SGTargets" project 2. Open the "AlphaToCoverageGraph" Shader Graph from the Project... Read more

0
votes
Won't Fix

EntitiesGraphicsSystem fails to validate ForwardPlus for URP when using ...

Package: Entity Component System (ECS)

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May 22, 2023

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Version/s: 1.0.0

How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the Console window Expected outcome:... Read more

0
votes
Fixed

Editor crashes when applying changes to Prefab Mesh via Script

Scene Management

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Jan 20, 2021

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Version/s: 2019.4, 2019.4.17f1

Reproduction steps: 1. Open user attached project 2. Right-click FILEPATH Prefab 3. Click "Merge Meshes" at the bottom Expected res... Read more

0
votes
Duplicate

Enum not handled on editor Dock Area OnGUI when selecting game objects i...

Editor - Other

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Jan 28, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open attached project. 2. Open scene: ENUM BUG REPRO 3. In hierarchy, expand go: Fire meteor P expand me. 4. Selec... Read more

0
votes
Fixed

Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...

Physics2D

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Jan 30, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Add 2x Capsule Collider 2D to that GameObject 4. Change on... Read more

0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce: 1. Open attached project 2. Change serialization mode to "Force Text" 3. Reimport all assets 4. Notice that "Nested A... Read more

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