Search Issue Tracker
_CameraDepthTexture is not rendered in Scene view
How to reproduce:1. Open the user's attached project and Scenes/Debug scene2. Observe the Scene view Expected result: textured spher... Read more
Asset description doesn't match manifest when opened in Package Manager
How to reproduce:1. Open a new empty project2. Open the Asset specified by the user report from the Asset Store in Unity3. Observe t... Read more
Light component displays dimmer light when loading scene with a script
How to reproduce it:1. Open the user's attached project "Super Ball Demo.zip"2. Open Game view3. Open "MainScene" Scene4. Enter Play... Read more
Input.GetKey does not trigger when the mouse cursor is outside the Game ...
Reproduction steps:1. Open the attached "Input EmptyProjectg.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Click i... Read more
[iOS] Memory increases when continuously sending messages using AWS SDK
Reproduction steps:1. Open the project "newProjectTest"2. Build and Run the project on an iOS device3. Observe the device memory in ... Read more
Bug reporter upload of report fails consistently with non actionable err...
Clone https://github.cds.internal.unity3d.com/giorgos-petkakis/sw-21-2-relaxing-cloud-simulatorOpen project with 2021.2.0b4Invoke bu... Read more
[Terrain Tools] Scatter functionality does not function with Paint Holes
Regardless of your scattering setting is set to on Paint Holes, the holes you paint will not scatter away from your painting action.... Read more
Terrain - changing brush stroke parameters is not undoable via Edit > Undo
Using built in Terrain (not terrain tools package) changing the paint brush size or opacity in the inspector are not undoable action... Read more
[Terrain] [Built-In] Undo/Redo with 5+ Layers will cause black rendering
On the Built-In Render pipeline, when you paint 5+ textures onto your Terrain, remove layers till you're back down to 4 or less, the... Read more
Package publisher name is displayed instead of Package name when using t...
Steps to reproduce:1. Create a new project2. Open Window>Search>Asset Store3. Type "store:maintainer" in the Text Field in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node