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[XR SDK] GetStereoViewMatrix and GetStereoProjectionMatrix return the sa...
Reproduction steps: 1. Open attached project ("XRPluginOculusBugReport.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expecte... Read more
[Simulator] [iOS] Application crashes upon launch 'UnityGfxDeviceWorker'...
Reproduction steps: 1. Create a new project 2. Switch platform to iOS 3. Go Edit -> Project Settings -> Player 4. Switch Target SDK ... Read more
[Bolt 1.4.12]Unable to cancel right-click popup menu by left-clicking, r...
How to reproduce: 1. Open attached project "Bolt1FlowMachine_stripped2.zip" 2. In Project window, select "New Flow Macro" 3. In ... Read more
Clicking on any game object in the scene view crashes the editor
Steps to reproduce: 1. Download and open an upgraded HDRP project in Unity 2020.1.0a22 2. Wait for the project to import 3. Additiv... Read more
Bolt 2a10 Removing macro port breaks graph
Escalated - 1 month ago. [Original Issue|https://support.ludiq.io/communities/5/topics/4872-bolt-2a10-removing-macro-port-breaks-g... Read more
Package Manager window does not expand when it's docked to a small width...
How to reproduce: 1. Open the attached 'project-1269298.zip' project 2. Open the Package Manager window and undock it 3. Dock the Pa... Read more
UI Toolkit Editor Window's C# field assigns the same value to all Input ...
Entering any value as Input to the C# field in the UI Toolkit Editor Window assigns the same value to all the other subsequent field... Read more
[WebRTC] RenderStreaming sample project occasionally fails to load the f...
How to reproduce: 1. Download the RenderStreaming sample project(com.unity.template.renderstreaming-hd) 2. Download the appropriate ... Read more
[ShaderGraph] Subgraph circular resource dependency reachable via undo/r...
See first comment for details and repro. Read more
[Linux] Orbit and Zoom Hand tool controls are not working after pressing...
Reproduction steps: 1. Open a new or an existing project 2. Make sure Scene View is not in focus (press on the Hierarchy window if i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled