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[Test Framework] nunit folder contains `This is a custom build DONT incl...
Inside your project folder, navigate to: Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom Note the file named "Thi... Read more
[Physics] IndexOutOfRangeException on changing 'Revolute' Articulation J...
Changing the Articulation Joint Type from Revolute to Fixed throws IndexOutOfRangeException errors in Console and jams the Robotic A... Read more
[Mac] Editor focus lockup when exporting an FBX using FBX Exporter
Steps to reproduce: 1. Create a new project 2. Import "The Heretic: Digital Human" asset from the Asset Store 3. Using Package Manag... Read more
The top-most Unity Editor Layout disappears upon entering the Play Mode
How to reproduce: 1. Create a new project and open it 2. Expand the Layout window in the top-right and observe it 3. Enter the Play ... Read more
Severe Input lag when time consuming operations are performed in the Mai...
How to reproduce: 1. Open "case_1240029" project 2. Click Play 3. Click on "Custom_GameObject" in the Hierarchy window 4. Open the G... Read more
Range and direction of the Light component are not shown in the Game vie...
How to reproduce: 1. Open the attached "GizmoGameView" project 2. Open the "SampleScene" Scene 3. Make sure that Gizmos are toggled ... Read more
[Memory Profile] Hexa decimal code Text overflows in memory map
Hexa decimal code Text overflows in memory map Steps to Repro: 1. Open a new Project 2. Install Memory Profiler from package Manage... Read more
Crash in TypeTreeQueries::ReadStringFromBuffer when assigning a Serializ...
How to reproduce: 1. Open user-submitted project (SerializeReference_835671.zip) 2. Select the BugReports/AbilityCrash/AbilityDef.as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard