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Fixed in 3.2.1
Votes
0
Found in [Package]
3.2.0
Issue ID
1242332
Regression
No
[Mac] Editor focus lockup when exporting an FBX using FBX Exporter
Steps to reproduce:
1. Create a new project
2. Import "The Heretic: Digital Human" asset from the Asset Store
3. Using Package Manager, install FBX Exporter package
4. In Project Window right-click on "Gawain_DemoVariant.prefab"
5. Select "Convert To FBX Linked Prefab..."
6. Click "Convert" in the Convert Window
Expected result: Unity doesn't lockup focus on itself at some point of exporting
Actual result: Unity locks up focus on itself at some point of exporting, rendering the computer almost unusable for a bit of time
Reproducible with: FBX Exporter 2.0.2-preview.1, 3.2.0-preview.2 (2019.3.16f1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15)
Couldn't test 2.0.1-preview.2 due to Timeline namespace missing errors, couldn't test up to 2.0.1-preview.11 due to no "Convert To FBX Linked Prefab..." option
Notes:
- The lockup happens after "Importing Assets" finishes
- It reproduces both when Unity is focused at the time and if the focus is on another program, which creates work stops
- On Windows Unity just freezes, but doesn't lockup focus
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Resolution Note (fix version 3.2.1):
Thanks for the report. This bug is fixed in 3.2.1-preview.2 and above