Search Issue Tracker
[Android]Compute Shader fails to compile when using it on Android with M...
Steps to reproduce: 1. Open user's attached project 2. Build it to Android 3. Run the app with the LogCat turned on 4. Notice the Co... Read more
[Android] GSL MEM ERROR crash when rendering Materials which are using 8...
To reproduce: 1. Open the "Empty Repo Upload.zip" project 2. Open the "SampleScene" 3. Delete the "8k Cubes" prefab 4. Create 2 cube... Read more
[Video] [Windows 7] WindowsVideoMedia errors are thrown on standalone bu...
How to reproduce: 1. Open the user's attached project on Windows 7 machine 2. Build and Run the standalone build 3. Enter this URL "... Read more
Prefab script's inspector values are not updated after script is changed...
How to reproduce: 1. Open the "Missing_References.zip" project 2. REPRODUCTION > step 1 3. Notice, that Prefab.prefab has the colors... Read more
Unity freezes when Time.timeScale is set to NaN
How to reproduce: 1. Open attached project "Case_1216135" and load "Scene" 2. Press Play 3. Click Tab on your keyboard Expected res... Read more
Timeline in-line curves & keys flicker when manipulating them
In the Timeline in-line curves... When manipulating a single key, everything is fine, but when manipulating multiple keys, curves & ... Read more
Error : RigidBody2D has an invalid movement state index during removal
Reproduction: - Load the attached project "RigidBody2D has an invalid movement state indez during removal.7z" - Load the TestScene ... Read more
Timeline Curves view zooms vertically when moving clip
In the Timeline in-line curves, the view zooms vertically when moving the clip, making the curves smaller and smaller, the more you ... Read more
[XR][URP][Post Processing] Motion blur doesn't seem to be getting applie...
I'm trying to use the blur post processing effect on Oculus Rift and the blur effect doesn't seem to be applied. In the game view t... Read more
[XR][URP][Post Processing] Lens distortion effect mismatches in left and...
I'm not sure why you'd want to do this in XR but its available as a post effect option but the lens distortion effect mismatches bet... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project