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[Shadergraph] Changing the default value of a boolean keyword causes the...
Repro steps: 1. Create a PBR shadergraph 2. Add a boolean keyword 3. Drag it onto graph 4. Toggle the keyword's default value Expec... Read more
Unable to zoom in/out in other than the last selected Scene Windows when...
How to reproduce: 1. Open the attached 'project-1216819.zip' project 2. Select the left-most Scene windows (click on it) 3. Move the... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more
2D Animation Sample prefabs are missing when importing them in a project...
Reproduction steps: 1. Open user's attached project "ggj20-pop" 2. In the Project window, go to Samples/2D Animation/3.1.0/Samples/4... Read more
Animation window cannot skip to previous keyframe when there are frames ...
To reproduce: 1. Open attached project ("case_1214195.zip") 2. Open "Test" animation in the Animation window 3. Use Playback Control... Read more
[HDRP] Sprite Mask shading mode rendered wireframe does not match actual...
Steps to reproduce: 1. Create a new HDRP project 2. Select "Example Assets" in the Hierarchy 3. Switch to "Sprite Mask" shading mode... Read more
HandleUtility.GUIPointToScreenPixelCoordinate has an offset in height wh...
To reproduce: 1. Open attached project ("case_1215883.zip") 2. Press Play and move your mouse in the Game View 3. Observe the red ci... Read more
[UIElements] Incorrect Element Position when it is Absolute
How to reproduce: 1. Open the attached project 2. Open the UI Builder (Window->UI->UI Builder) 3. Open the NewUI.uss in UI Builder W... Read more
[iOS] PreUpdate.IMGUISendQueuedEvents creates garbage without any input ...
How to reproduce: 1. Make a development build of the attached project for iOS 2. Build & Run the app to device via Xcode 3. In Unity... Read more
[VFX Graph] Ping-Pong curve is clamped when Random Number node for time ...
How to reproduce: 1. Open the attached 'Animation-bug.zip' project 2. Open 'SampleScene' Scene 3. Open 'HexGird' VFX Graph and obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project