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Unity crashes on GetGlyphPairAdjustmentTable when enabling "Incl. Font D...
How to reproduce: 1. Open attached project "New Unity Project (7).zip" and scene "SampleScene" 2. In Project window, select "Roboto... Read more
[2018.4][Metal][Multithreaded Rendering][iOS] Graphical corruption after...
How to reproduce: 1. Download the "unity_MT_bug_project.zip" project 2. Download the "unity-common.zip" packages 3. Make sure the fo... Read more
Crash on IterateTypeTree<CollectSourcePrefabAssetReference> when upgradi...
How to reproduce: 1. Open attached project "Case_1182071_repro.zip" Expected result: The project opens without crashing Actual resu... Read more
OnValidate fails to Undo the changes when one variable depends on another
How to reproduce: 1. Open attached project "UndoValidateTest.zip" and scene "TestScene" 2. In Hierarchy window, select "GameObject"... Read more
Invalid REST API request received - unauthorized client ip address is th...
How to reproduce: 1. Create a new project 2. Navigate to a web browser and try to connect to "yourLocalIpAddress:38000" (local ip a... Read more
[Android] Device with OS version lower than 9 won't run Vulkan
Steps to reproduce: 1. Open new project 2. In player settings deselect Auto Graphics API and leave only Vulkan 3. Build for Android ... Read more
[Shuriken] Particle system Icon image is missing in its preset asset
Particle system Icon image is missing in its preset asset. Steps to repro: 1. Create a new project. 2. GameObject > Effects > Parti... Read more
[Shuriken] Particle System Preset asset window gets blank on clicking on...
Particle System Preset asset window gets blank on clicking on Icon of its preset asset. Similar behaviour shows on clicking on "Ope... Read more
Other objects from the Scene are seen when entering Prefab Mode (caused ...
Reproduction steps: 1. Open attached project "1187945_prefab_preview.zip" 2. Open "Prefab view bug repro scene" 3. Enter and exit Pl... Read more
[URP] Light and shadows behind Objects are rendered on top when Shadow C...
Reproduction steps: 1. Create a new URP/LWRP template project 2. Create a GameObject along with a new Layer 3. Assign that Layer to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Edge detection fails, _BlitTexture_TexelSize is 0
- Rotating GameObjects is not possible when transform.up is assigned through script
- [Android] Shadowmap Shadows have graphical errors on Android when the default Screen Recorder setting is turned on
- Editor crashes on physx::PxcDiscreteNarrowPhasePCM or freezes when instantiating many GameObjects
- [RenderingDebugger] Wireframe mode is not fully rendered in the Scene View