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[DontDestroyOnLoad] OnSerialize is called on persistent NetworkBehaviour...
Steps to reproduce: 1. Open attached project "OnSerializeOnSceneChange.zip" 2. Open scene "SceneStart" and run it 3. Start as host ... Read more
Meshes constantly increasing while leaving Profiler open
Steps to reproduce: 1. Create New project and open it 2. Go to Window-Profiler 3. Check Memory field 4. Check Profile Editor and Cur... Read more
MonoDevelop does not highlight read-only variables as errors when trying...
Note: Errors appear in Unity editor only. Problem: MonoDevelop does not highlight read-only variables as errors when trying to set ... Read more
[GraphicRaycaster] inconsistent behavior between 2D and 3D colliders beh...
Reproduction steps(GIF attached): 1. Open "UI" project. 2. Open "scene" scene. 3. Check "1", "2", "3", "4" game objects collider typ... Read more
[IOS/Android] UnityWebRequest.GetAudioClip With Ogg Vorbis is not supported
When trying to stream audio file, which is .ogg an error is returned to log on Android/iOS devices: Streaming of 'ogg' on this platf... Read more
[iOS] Significant GPU frametime increase when drawing primitives (cubes/...
Steps to reproduce: 1. Open attached project 2. Build 'cubes' scene for iOS 3. Go to 'Product/Scheme/Edit Scheme', change GPU frame... Read more
SyncVar hook isn't called most of the time if SyncVar value is changed d...
Steps to reproduce: 1. Open attached project 2. Build and run project as host 3. In editor, open scene "SceneStart" and run it 4. C... Read more
Nested canvas anchor's position reset to bottom left after entering play...
Steps to reproduce: 1. Create a new project. 2. Add "UI>Canvas" gameobject. 3. Add a child canvas to previous canvas. 4. Set child's... Read more
NavMeshObstacle carving causes NavMeshAgent to teleport
Reproduction step: 1. Open the attached project. 2. Open and play the "MainScene". - After few seconds obstacle is instantiated ins... Read more
Project crashes when playing Audio and recording with Everyplay at the s...
Reproduction steps: 1) Open "bug_everyplay_android_audiopool_crash" project 2) Build and run "EveryTester" scene on Android 3) Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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