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MaterialPropertyBlock SetColor ignores HDR colors when Color Space is se...
How to reproduce: 1. Open QA attached project "case_1165706-MaterialPropertyBlockHDRColorIssue.zip" 2. Enter Play Mode Expected res... Read more
Impossible to copy Unicode characters from Editor Text Field
How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" Scene 3. In Hierarchy Window right-click on "あ" GameObject > R... Read more
Android builds fail if building App Bundle with signed keystore/key that...
How to reproduce: 1. Open attached "KeystoreTest" project 2. Go to File -> Build Settings -> Player Settings -> Publishing Settings ... Read more
[LWRP] Unlit particles shader is not rendered when Soft Particles are en...
To reproduce: 1. Open any project win Lightweight set up 2. Create a particle system with "Lightweight Render Pipeline/Particles/Unl... Read more
[Lumin][IL2CPP] C/C++ source code plugins are not built when building Lu...
Reproduction steps: 1. Open the repro project 2. Switch to ML Platform 3. Point to your ML Certification file in the ML Publishing s... Read more
[Mac] Color Eyedropper with increased cursor size always picks cursor co...
How to reproduce: 1. Open System Preferences > Accessibility > Display and increase the Cursor size past the second tick mark 2. Cre... Read more
[Linux][Editor] Can't rename files in project window if One Column View ...
To reproduce: 1) Create a new project 2) Make sure your project window is set to "One Column View" 3) Try renaming anything Result... Read more
GUI.DrawTexture() is too bright/washed out when "Color Space" is set to ...
How to reproduce: 1. Open attached project "Test.zip" and scene "SampleScene" 2. Make sure that "Edit" -> "Project Settings" -> "Pl... Read more
[iOS][Metal] Using Xcode GPU frame capture extra unused screen-sized tex...
To reproduce: 1. Open attached project "ios-test-project.zip" 2. Make sure that Graphics API is set to Metal 3. Build for iOS device... Read more
Nested Prefabs lose their Connection when the Root Prefab is Deleted
How to reproduce: 1. Open the attached project Case_1168398 2. Delete the Cube Prefab 3. Observe the Hierarchy window Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template