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Center Mode Transform Gizmo Does not account objects without a renderer
How to reproduce: 1. Open the attached project named Case_1168396 2. Select the Particle System 3. Observe the position of the Trans... Read more
OnStateUpdate will not be called when a new AnimatorControllerPlayable i...
How to reproduce: 1. Open attached project "StateEnterNotCalled.zip" and scene "SampleScene" 2. Enter Play mode 3. In the Hierarchy... Read more
[Hub][Mac] Installing Unity Version also installs Mono Framework 5.16 wh...
Reproduction steps: 1. Install Visual Studio 2019 2. Open Visual Studio 2019 and close it 3. Open Unity Hub and install any Unity Ve... Read more
[Metal][HDRP]Editor activity spikes on Semaphore.WaitForSignal when Shad...
How to reproduce: 1. Open the attached project ("HDRP_Performance") 2. Open the Profiler and enable the Profile Editor 3. In Profile... Read more
[ProBuilder] Merging/welding vertices can result in out of bounds vertex...
[ProBuilder] Merging/welding vertices can result in out of bounds vertex references and exceptions In certain cases, welding/mergin... Read more
[XR][Oculus GO][Oculus Quest] Cascade Shadows are not rendered on mobile...
To reproduce: 1. Open attached project "shadow2018Local.zip" 2. Build and Run on appropriate Android device 3. Observe the absence o... Read more
[Linux] Crash while trying to add a mesh collider to a prefab
To reproduce: 1) Open attached project 2) Find prefabs which start with "PlatformZ..." 3) Try adding "Mesh Collider" component to th... Read more
Text is offset in the Editor when Windows DPI settings are set to 125%
1. Create a new project 2. Select the Main Camera gameObject 3. Observe the text for Projection or FOV Axis dropdown menus Expected... Read more
Renaming an asset inside one of the 'Favorite' folders clears the Projec...
How to reproduce: 1. Create a new Unity project 2. Create a new folder and drag it to the 'Favorites' section 3. Inside this folder ... Read more
[Linux] Can't get back the cursor if it's locked and hidden while in pla...
To reproduce: 1) Create a new project 2) Create a new script 3) Add the following to Start: Cursor.visible = false; Cursor.lockState... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template