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Previewing single Animation object previews unrelated object's default s...
How to reproduce: 1. Open the user-submitted project ("AnimationPreviewBug.zip") 2. Open the "SampleScene" and click on the "Human" ... Read more
[Android] RectTransform anchor is not being computed when VSync is activ...
To reproduce: 1. Open attached project by QA https://oc.unity3d.com/index.php/s/KyKQP5jrQq2TIm6 2. Build and run to Android device ... Read more
PostProcessing version 2.1.7 is generating GC for every frame
To reproduce: 1. Open attached project 2. Open profiler and Play the scene 3. Search for PostProcessLayer.OnPreCull() Actual resu... Read more
[Input System][Windows?] Add Control Scheme popup is offset and cannot b...
How to reproduce: 1. Open user-submitted project (New Unity Project (14)) 2. Open 'New Controls' Input Actions asset 3. Attempt to a... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce: 1. Open attached project "AwakeStartScene.zip" 2. Open "To" scene 3. Enter Play Mode 4. Observe Console Expected ... Read more
Handles.Disc function performance is very slow in Scene View
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Select GameObject Cube 4. Notice a performance drop in the Scene V... Read more
Aborted UnityWebRequest does not clean up partly downloaded resources
Steps to reproduce: 1. Open the attached project 2. Build and run to Android device 3. On device, open Settings -> Apps -> AssetBund... Read more
Animated transform local position is locked in Play mode when its Animat...
How to reproduce: 1. Make a project with the user's attached 'timeline_issue.unitypackage', open 'timeline_issue' scene 2. Enter Pla... Read more
[Input System][Windows] 'Add to List' popup list of devices when creatin...
How to reproduce: 1. Open user-submitted project (New Unity Project (14)) 2. Open 'New Controls' Input Actions asset 3. Select 'All ... Read more
[HDRP/Shadergraph] Exposure node breaks when attached to the Master Node...
How to reproduce: 1. Create and open a new HDRP project 2. Create and open a new PBR graph 3. Add an exposure node and attach its ou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template