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0
votes
Postponed

Play Mode takes a longer time to load in Unity 2017.x

Scripting

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Jun 29, 2017

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Version/s: 5.3.8f1

Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Menu, select "Test" -> "EnterPlayMode test". Results: In... Read more

5
votes
Postponed

[Universal RP] Alpha clipping in shadergraphs is not factored in during ...

Package: Scriptable Render Pipeline Universal

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Dec 30, 2019

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Version/s:

Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0)Steps to reproduce:1. Downl... Read more

0
votes
Duplicate

Upgrade with SafeMode clear HDRP FrameSettings

Package: Scriptable Render Pipeline HD

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Jul 06, 2021

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Version/s: 11

When I upgrade my HDRP project from Unity 2020.3.8f1 to 2021.2.0b2, my FrameSettings in the HDRP Global Settings are completely wipe... Read more

4
votes
Won't Fix

[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...

XR SDK

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May 24, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more

0
votes
Won't Fix

Crash on ReadJointDofs when when moving GameObject

3D Physics

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May 24, 2023

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Version/s: 2020.3.48f1

How to reproduce:1. Download and open the attached "Robot Scara" project2. Enter Play mode3. Press Start4. Use the arrow keys5. Obse... Read more

3
votes
Fixed

[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 7.2.0, 6.9.0

Steps to reproduce:1. Add paths to manifest.json of latest HDRP and Universal packages2. Open "New Shader Graph" and observe Same Te... Read more

0
votes
Fixed

[AABB][Particles] Errors when adding BoxCollider to legacy particles

Physics

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Jun 15, 2015

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Version/s:

How to reproduce:1. Import the ParticleError package and open the included scene (it has GO with ElipsoidParticleEmitter and Particl... Read more

0
votes
Postponed

Unity has no proper script lifecycle for calling event functions before ...

Editor - Other

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Mar 25, 2015

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Version/s: 5.0.0p2

Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more

0
votes
Fixed

Loading large scenes takes too much time

Scene Management

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May 12, 2022

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Version/s: 2022.1.0b9, 2022.1.0f1

How to reproduce:1. Open the attached "SceneLoad" project2. Observe the amount of time it takes to load the scene Expected result: L... Read more

0
votes
Fixed

Artifacts appear when baking on HDRP + URP on-demand and using Shadergra...

Progressive Lightmapper

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Nov 18, 2022

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Version/s: 2023.1.0a20

Open [^Shader_Repro.zip] Open SampleScene.unity Notice how the lightmaps have serious artifacts Assign _shader 1 to _TestMaterial No... Read more

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