Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
Issue ID
704850
Regression
No
[AABB][Particles] Errors when adding BoxCollider to legacy particles
How to reproduce:
1. Import the ParticleError package and open the included scene (it has GO with ElipsoidParticleEmitter and ParticleRenderer)
2. Add a BoxCollider to the object, it gets NaN value and you will see AABB errors
3. If you enable 'Emit' for the Ellipsoid Particle Emitter, then add the BoxCollider again it will work without errors
4. After that if you disable Emit again and add BoxCollider it will work good
5. To repeat the bug you need to reopen the scene
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment