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[Android][OpenGLES3] "#version 310 es" is defined in compute shader inst...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure OpenGLES3 is used as the Graphics APIs (menu: Edit > Proj... Read more
[Priority_NoRepro] XRDirectInteractor::EvaluateSphereOverlap not using r...
Reporting on behalf of customer. In XRDirectInteractor, line 257 has an apparent copy-paste error (from line 241): m_StayedColliders... Read more
Longer build profile titles are not compatible with the resized window
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select any platform from the list Click the "Add Build Pro... Read more
Motion Blur affects a Terrain when it's Transform position is not zero a...
Reproduction steps: 1. Open the attached “TerrainBug“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mo... Read more
Unknown type: 'Unity.UI.Builder.UnityUIBuilderSelectionMarker' when sett...
After changing Canvas background color and entering playmode, canvas contains text "Unknown type: 'Unity.UI.Builder.UnityUIBuilderSe... Read more
Pressing enter while renaming any field in the UI Builder window makes t...
How to reproduce:1. Create a new Project2. Create a new UI Document (Right-Click in the Project Window -> Create -> UI Toolkit... Read more
Game view toolbar buttons do not work when the window is Maximized
How to reproduce:1. Open the attached project "ScenarioWeek2024.zip"2. Right mouse click on the Game view window tab3. Click Maximiz... Read more
Shader Warnings are being thrown after building a 3D (HDRP) Project
How to reproduce:1. Create a new 3D (HDRP) Project2. Open Build Profiles Window (File -> Build Profiles)3. Click Build4. Wait for... Read more
Game window turns black on HDR Display when Main Camera doesn't render d...
How to reproduce: Open the project “IN-64237_HDRP_Multi-Camera_UI_HDR_Tests“ Open “Test B“ scene Drag the Game window to a -4K 10-bi... Read more
Warnings are being thrown after importing VFX Learning Templates
How to reproduce:1. Create a new 3D (HDRP) Project2. Open Package Manager (Window -> Package Manager)3. Find and click on Visual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS