Search Issue Tracker
"maximum ps_4_0 sampler register index (16) exceeded" error is thrown on...
How to reproduce:1. Open the attached project “Test”2. Build And Run the project Expected result: The project is successfully builtA... Read more
[Android] Webcam doesn't render when the app is launched for the first t...
Reproduction steps:1. Open the attached project “WebcamProject“2. Build and run the Project on Android3. Allow camera access on the ... Read more
[Android] Input.multiTouch method resetting to true when set to false in...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build and run it... Read more
Nested GameObjects of a prefab are shown in the Hierarchy window when us...
How to reproduce:1. Open the user’s attached “AdvancedSearchInconsistency.zip” project2. Go to Preferences > Search and set Scene... Read more
Warning doesn't appear when instantiating a struct defined in a differen...
How to reproduce:1. Open the attached “Required.zip“ project Expected result: 3 warnings appear in the ConsoleActual result: 2 warni... Read more
[Android] Video repeats the first frame on Android when it is played via...
Reproduction steps:1. Open the attached Project “ReproProject”2. Build and run the Project on Android3. Observe the app’s screen Exp... Read more
GameObjects Y axis always gradually aligns with the world space X, Y, or...
Reproduction steps:1. Open project “Repro.zip”2. Open scene “Sample”3. Enter Play Mode4. Observe the characters through the Game vie... Read more
UI Toolkit custom elements are not rendered in the Game view when UI Bui...
Reproduction steps:1. Open the user's attached “repro project”2. Open “SampleScene”3. Open “MainGameUI.uxml”4. Enter Play Mode5. Obs... Read more
Timeline clip length is not calculated correctly when in "Based On Clips...
Reproduction steps:1. Open project “My project (44).zip”2. Open “SampleScene”3. Enter Play Mode4. Observe the “Square” GameObject th... Read more
[XR] Hiding the built Player Window stops HMD from rendering
Steps to reproduce:1. Create a new project or a VR template2. Add the attached script "HideUnityWindow.cs" to a GameObject3. Connect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist