Search Issue Tracker
No warning is present and input is no longer detected if both OculusXR a...
Steps to reproduce:1. Open the attached user's project "XRITest.zip"2. Make sure Oculus link is enabled on Quest 23. Go to XR Plugin... Read more
[CoreRP] 'GraphicsSettings.asset' gets marked as dirty during every proj...
Reproduction Steps: Open either the attached "HDRP_Project" or "URP_Project" Make sure that "Preferences" -> "AssetPipeline" ->... Read more
ScriptReference/Undo (default)
URL: [https://docs.unity3d.com/ScriptReference/Undo.html] >Modify a single property:Undo.RecordObject (myGameObject.transform, "Z... Read more
[macOS] SkyManager Graphics error when building Addressables in nographi...
How to reproduce:1. Download and unzip the attached project "Minimal_repro.zip"2. Build addressables in nographics mode by running t... Read more
[Timeline] MissingReferenceExceptions when undoing Add Animator from Tim...
Repro: Open attached timline-error-repro-compressed.zip project. Open Assets > Scenes > Gameplay scene. Open the timeline wind... Read more
FrameTimingManager reports GPU time as if it had VSync wait time include...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Make sure the “Graphics... Read more
Graphics.CopyTexture produces inaccurate results when using ARGB32 Textu...
Reproduction steps:1. Open the attached “VulkanGraphicsCopy.zip” project2. Open the “Assets/Scenes/VulkanGraphicsCopy.unity” Scene3.... Read more
Pressing the Capture button causes errors when using RenderDoc in the Ga...
Reproduction steps:1. Open the attached project “RenderDocBug“2. Open the Game View3. In the Toolbar select the “Load RenderDoc” opt... Read more
Structure with fixed size Double or Float type buffers are not copied pr...
Reproduction steps:1. Open the attached “macos_fixed_size_buffer_bug” project2. In the Menu bar, select Window > General > Tes... Read more
Polygon Collider 2D has a hole inside when having specific points coordi...
How to reproduce:1. Open the user’s attached “Collider2DOverlapPointTest.zip” project2. In the Hierarchy window, select “PolygonColl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist