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[Windows] Editor windows are not focused when opening it the second time...
1. Create and open any project3. Minimize an editor window (tested on "Project", "Game", "Hierarchy" and "Package Manager").4. Try a... Read more
Error is thrown when enabling a Keyword on a Shader
How to reproduce:1. Open the attached Project "shaderTest" and load the Scene "New Scene"2. Enter Play Mode3. Observe the Console Ex... Read more
[URP]Blit op using swap buffer does not work with OpenXR SPI and OculusX...
Steps to reproduce:1. Open the attached user's project "SwapBuffer.zip"2. Open the "Assets/Repro/test.unity"3. Make sure that either... Read more
Texture3D Asset is twice the size when creating Texture3D Asset via script
How to reproduce: Open the attached project "Texture3D bug.zip" Select Assets/Textures/Texture3D.asset Expected results: The Texture... Read more
Missing compute kernel or bad constant buffer bindings not throwing warn...
How to reproduce: Open the attached project "New Unity Project.zip" Enter Play Mode Expected results: "10" and "20" are shown in the... Read more
Used Editor version is not fully shown in the Editor window
How to reproduce:1. Create any new project2. Observe the version shown in the Editor window Reproducible with: 2023.2.0a2Not reprodu... Read more
Rendering in Player is broken on Macbook built-in display when useHDRDis...
Reproduction steps:1. Open the attached Project “RenderBug”2. Go to File > Build And Run Expected result: The Player is built wit... Read more
Performance degrades when profiling in newer Editor versions
How to reproduce:1. Create a new project2. Enter Play Mode3. Open the Profiler window (Window → Analysis → Profiler)4. Change the pr... Read more
"Exception: Attempting to use an invalid operation handle" thrown when c...
How to reproduce: Open the attached project "1477454_addressable_CleanBundleCacheOperation.zip" Enter Play Mode Expected results: No... Read more
WebGL build fails when Apple ARKit XR Plugin is used in the project
Reproduction steps:1. Open the attached project “WebGLRepro”2. Build the project for WebGL Expected result: The WebGL build is succe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server