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0
votes
Fixed

[VFX] Undo not working correctly with Mesh Output's shader

Visual Effects

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Jul 29, 2022

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Version/s: 2023.1.0a4

Steps to repro: 1) Create a new VFX graph, open it 2) Add Output Mesh Block 3) Assign some new SG to its Shader property, perform Un... Read more

0
votes
Won't Fix

"Opacity As Density" feature becomes disabled on textures when the fifth...

Package: Terrain Tools

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Sep 12, 2022

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Version/s: 3.0.2-preview.3, 4.0.3, 5.0.0

Reproduction steps: Open the “OpacityTest” project Open the “SampleScene” scene In the Hierarchy click on “TEST_TERRAIN” GameObject ... Read more

0
votes
Won't Fix

[M1] Animated objects flicker in Player

Visual Effects

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May 23, 2022

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Version/s: 2023.1.0a9, 2023.2.0a1

How to reproduce:1. Open the attached project (linked in Edit)2. Build and Run the project3. Open built project and navigate to Gras... Read more

0
votes
Fixed

[VFX Graph] Index was outside the bounds of the array is thrown when con...

Visual Effects

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May 23, 2022

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Version/s: 2021.3.11f1, 2022.2.0b9, 2023.1.0a9

How to reproduce:1. Import the attached package2. Observe the error: Exception while compiling expression graph: System.IndexOutOfRa... Read more

0
votes
Fixed

InvalidOperationException error when attempting to undo inside UI Builder

Mecanim Animation

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Jul 22, 2022

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Version/s: 2021.3.4f1

How to reproduce:1. Open the attached project “IN-6124_GameJam2022_Q2_TeamB.zip“2. Press Window → UI Toolkit → Builder3. Select “Pau... Read more

0
votes
Fixed

[HDRP] [VFX] Pixels removed by alpha still receive specular when Preserv...

Visual Effects

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Sep 05, 2022

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Version/s: 2021.3.11f1, 2022.2.0b10, 2023.1.0a9

Steps to reproduce: 1) Open attached scene 2) Make sure that both VFX graphs have Preserve Specular Lighting enabled in their output... Read more

0
votes
Fixed

Editor crashes when importing certain .mb files

Asset Importers

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Sep 12, 2022

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Version/s: 2022.2.0b8, 2023.1.0a10

Reproduction steps: Open the user attached project Right-click on “KOS********* previs v44.2-noref” asset in Assets folder In the co... Read more

1
votes
Won't Fix

Function Addressables.LoadResourceLocationsAsync returns array when usin...

Addressable Assets

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Sep 08, 2022

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Version/s: 2022.1.16f1

Reproduction steps:1. Open the attached “IN-3324.zip“ project2. Open the “PropBaseBehaviour.cs“ script3. Add a breakpoint in line 23... Read more

0
votes
Fixed

[XR][Perf][Quest] 2022.2 and trunk shows significant GPU increase

SRP XR

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Jun 23, 2022

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Version/s: 2021.3.7f1, 2022.2.0a16, 2023.1.0a5

On Quest 2 with both Multiview and MultiPass stereomode there was a significant Increase in GPU metrics . This was noted on both the... Read more

0
votes
Fixed

URP's 2D Pixel Perfect Camera stops rendering and spams the Console with...

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Sep 02, 2022

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Version/s: 2022.2.0b7, 2023.1.0a9

How to reproduce:1. Open the attached “PixelPerfectCameraBug” project2. Enter Play mode3. Observe the Console Expected result: Camer... Read more

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