Search Issue Tracker
Sprite Atlases are not released when removing unused assets in Build
How to reproduce:1. Open the user-attached project2. Open the Addressables Groups window (Window → Asset Management → Addressables →... Read more
Sprite Atlas is not released when there are other unreleased Sprite Atlases
How to reproduce:1. Open the user-attached project2. Open the Addressables Groups window (Window → Asset Management → Addressables →... Read more
NullReferenceException when clicking on the Transition from Any State in...
How to reproduce:1. Open the attached project “AnimatorBug”2. Open the “SampleScene”3. Delete a “New Animator Controller” Animator C... Read more
URP Custom Render Pass does not work when using 2D Renderer
To reproduce:1. Open the user’s project2. Select “URP-HighFidelity” in the Settings folder3. Set “New2DRendererData” as Default in t... Read more
"{fileID: 0}" gets appended to "ProjectSettings.asset" file when buildin...
How to reproduce:1. Create a new project2. Install the "Input System" package3. In the system's file manager navigate to "\[Project ... Read more
[Metal] "Attempt to load AA-ed RT contents after it was resolved without...
How to reproduce:1. Open the attached Unity project "UniversalGraphicsTest_2D"2. Make sure that the "010_2D_Sprite_Mask_Normals" Sce... Read more
unity_MatrixPreviousM is not updating when the GameObject changes position
Reproduction steps:1. Open the attached project “CustomSRP_MotionVectors”2. Open the “Scene 01_MotionVector” Scene3. Enter Play mode... Read more
[UI Builder] @import is stripped from the associated .uss file when savi...
How to reproduce:1. Open the attached "case_1404986" project2. Open the "Assets -> CardCreator -> cardCreatorV2.5" Visual Tree... Read more
[VFX Graph] VFX Graph is not correctly replaced by the graph with the sa...
How to reproduce:1. Create a new VFX graph2. Delete 'Simple Particle System' from the graph and add 'Heads and Sparks' system to the... Read more
[VFX Graph] Graph changes persist when Creating Graph with the same name...
Reproduction steps:1. Create a new project2. Create VFX Graph3. Select any several blocks and delete them4. Close VFX Graph window (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast