Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0a11
Issue ID
1173844
Regression
No
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on Unity
How to reproduce:
1. Open the attached project
2. Open "SampleScene"
3. Click on the Scene View to focus it (observe the "UnityEditor.SceneView" outputs in the console)
4. Click or tab focus onto another Application
Expected results: Console still outputs "UnityEditor.SceneView"
Actual results: Console outputs null
Reproducible with: 2017.4.31f1, 2018.4.5f1, 2019.1.13f1, 2019.2.0f1, 2019.3.0a11
Note: Only reproducible on OSX
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [ColorCheckerTool] Documentation icon leads to a broken documentation page
- [RayTracing] Impossible to identify individual instances added using RTAS.AddInstances in a compute shader when using ray queries.
- [Linux] "Error: Attempting to resolve render surface with no resolve target specified." error is thrown after creating a Mixed Reality or VR Multiplayer template project
- [Android] The Input on the UI is not decoupled from the frame rate when using the "OnDemandRendering" method
- It is not possible to hide the toolbar of the Game window when observed in 2022.2 or later streams
Resolution Note (2019.3.X):
low priority for our team, unlikely to be fixed for the moment.