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Serialized field values are lost when switching between branches using Git
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Select the “MyData” GameO... Read more
[WebGl][Tilemap] Tilemap.SetTile does not set the tile on WebGl build
Steps to reproduce: 1. Open user attached project 2. Play the scene notice that the tile generated by code appears 3. Make a WebGL b... Read more
[Quest 2] OculusXR has worse performance than OpenXR when built
Reproduction steps: 1. Open the attached project "PerfTest2021" 2. Install the OVR Metrics tool from Oculus Developer Hub 3. Go t... Read more
[WebGL] VideoPlayer is not rendered in WebGL builds when the video is lo...
How to reproduce: 1. Open the attached project ("case_1188316-Webgl_bug.zip") 2. Open the repro scene ("SampleScene") 3. Switch buil... Read more
[Linux] Unity Hub sets up Android SDK, NDK and JDK incorrectly on Linux
Android deployment tools are set up incorrectly on Linux, we've found the following issues, resulting in the tools not being recogni... Read more
Havok plugin for iOS broken
Havok plugin for iOS is broken. Read more
[Android]"StrictMode policy violation: android.os.strictmode.NonSdkApiUs...
1. Open empty Unity project 2. Build Android APK 3. Upload APK to Google Play Developer console Expected result - No API warnings ... Read more
Consistent EditorLoop 5-10ms spikes when using Metal API
Reproduction steps: 1. Create a new project 2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > Auto... Read more
User can't easily configure location of both UPM and Asset Store package...
Users would like to easily configure the location of the package cache for both, UPM and Asset Store packages. Read more
[XR][Android] Crash on Android 14 due to ARCore package not specifying o...
Reproduction steps: 1. Open the attached project “ARProject” 2. Ensure that Target API Level is set to API Level 34 at (menu: Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled