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Active

Fields in “D3D12 Device Filters” Inspector window overflow their section...

DirectX12

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Feb 12, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Device Filters" ->"D3D12 Device Filter... Read more

0
votes
Active

Graph Toolkit package errors are thrown when it is installed on a new pr...

Graph Toolkit

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Feb 12, 2026

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Version/s: 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Create and open a new project2. Open Window -> Package Management -> Package Manager3. Press the "+" on th... Read more

0
votes
Active

Hovering over the link/unlink icon in Grid and Snap Settings show no too...

Scene Tooling

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Feb 12, 2026

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Version/s: 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Open Grid and Snap Settings in the Scene view window3. Hover mouse over the link/un... Read more

0
votes
Fixed

Overlays settings do not align with window title

Overlays

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Feb 12, 2026

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Version/s: 6000.4.0b8, 6000.5.0a7

Steps to reproduce: Create a Unity project Go to "Unity -> Settings" Select "Overlays" Observe how window data is displayed Actua... Read more

0
votes
Active

Shader Graphs are re-imported every time the project is opened when Dyna...

Shader System

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Feb 12, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Reproduction steps:1. Open the attached “IN-130562” project2. Close and re-open the project3. Observe the Import Activity window (Wi... Read more

0
votes
Active

Allocation warnings and errors are thrown when converting the Built-in R...

Graphics Tools

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Feb 12, 2026

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Version/s: 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Create a new Unity Built-in RP project with the older stream (6.0)2. Upgrade the project to a reproducible versi... Read more

0
votes
Active

[Package Manager] Vulkan Native Rendering Plugin can no longer intercept...

Optimization

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Feb 12, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6, 6000.6.0a1

Steps to reproduce:1. Open the attached project user's project "project.zip" on 6000.2.0b2 (2bdac9ac0d74)2. Open the Editor.log3. Se... Read more

0
votes
Won't Fix

Grid Rotation values are set form the negative values to the positive va...

Scene View

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Feb 12, 2026

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Version/s: 6000.4.0b9, 6000.5.0a7

How to reproduce:1. Create a new Unity project2. In the Scene view, open the "Grind and Snap Settings"3. Set the "Rotation" field to... Read more

0
votes
Active

Moving Grid to Handle sets Scene Grid Position to Infinity

Scene Tooling

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Feb 12, 2026

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Version/s: 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Open Grid and Snap Settings in the Scene view window3. Observe Position X, Y, Z val... Read more

0
votes
Fix In Review

Overlays are focused when using the "Frame Selected in Window under Curs...

Scene View

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Feb 12, 2026

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Version/s: 6000.0.68f1, 6000.3.9f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Open any Project In a Scene create any Game Object In Scene View's Grid Overlay enter any value Select the creat... Read more

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