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Hierarchy v2: Node flag/action state not properly preserved/cleared du...
Cut action state and visual styling are not properly synchronized when entering/exiting playmode in Hierarchy v2, leading to inconsi... Read more
Bloom and Exposure Artifacting around GameObject appears when setting Sc...
Steps to reproduce: Create and open a 3D URP Template Project In the Hierarchy add a Cube and select it In the Inspector set the Sca... Read more
Crash on mdb_txn_renew0 when performing various Unity operations in a pr...
How to reproduce:Steps are unclear, however the issue was observed to occur when:- Opening projects- Creating new projects- Importin... Read more
Visible Sphere vertex lines in Scene View when “Hair Approximate” Shader...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Shader Graph Templates window (Project windo... Read more
[HAL] [Windows] Crash at "PlatformAudio::WasapiPlugin::StartDeviceIntern...
Reproduction steps:1. Add a command line argument “-showAudioFoundationUI”2. Open the attached project “ReproProject”3. Make sure th... Read more
Reuse Collisions Callbacks is not enabled by default when opening a new ...
Reproduction steps:1. Create a new HDRP project2. Open the GameObject tab in Physics Settings (Edit > Project Settings > Physi... Read more
UIToolkit Editor Window text is not displayed when using advanced text g...
How to reproduce:1. Open the attached “IN-133583.zip” project2. Select the “SwSettingsManager.asset” in the Project window3. Observe... Read more
Changing “Mesh Decal Bias Type” to “Depth Bias” on Decal Simple material...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Shader Graph Templates window (Project windo... Read more
HelpBox layout in “D3D12 Device Filters” Inspector is compressed, causin...
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Device Filters" ->"D3D12 Device Filter... Read more
Pressing “+” to add new Property throws “NullReferenceException” error a...
Steps to reproduce:1. Create new Unity project2. In Project window create Blank Shader Graph3. Open Shader Graph4. In Blackboard cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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