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Buffer ports in VFX Graph have an expand icon whereas they have no subports
Steps to reproduce: Create any node using GraphicBuffer in a VFX graph (Sample GraphicsBuffer operator for instance) Notice there's ... Read more
Newly added Sprite gets removed after selecting parent Sprite Library an...
Steps to reproduce:1. Create a Universal 2D project2. Create any Sprite Asset (Create > 2D > Sprite)3. Create two Sprite Libra... Read more
Scene is marked dirty when creating a scene with "Indoors (URP)" template
How to reproduce:1. Create and open a new project, with “Universal 3D” template2. In the toolbar, navigate to File > New Scene3. ... Read more
Errors are thrown when installing the com.unity.xr.oculus package in a p...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Package Manager (Window > Package Manager)3. Click the “+” ... Read more
Sprite Library Editor window scrolling lags in grid view
Steps to reproduce:1. Create a Universal 2D project2. Create any Sprite Asset (Create > 2D > Sprite)3. Create Sprite Library A... Read more
Edits to blackboard asset re-centers the graph
Steps to reproduce: Create a blackboard asset (let's call it "My Blackboard") [Assets > Create > Behavior > Blackboard] Cre... Read more
Unity Editor hangs on a fresh import when using "-CacheServerWaitForUplo...
How to reproduce:1. Install and ensure that “Accelerator“ is running https://docs.unity3d.com/6000.1/Documentation/Manual/accelerato... Read more
[visionOS] Building visionOS app in Xcode fails with error '"AdSupport/A...
Steps to reproduce: Create a new project Build visionOS Xcode project Build Xcode project Actual results: Build fails with error '"A... Read more
[Android][Vulkan] Application crashes with out of memory when warming up...
How to reproduce:1. Open the “Repro.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Press the “WarmUp 1000“ butt... Read more
Caret is not being offset when content on a GUISkin is offset
How to reproduce:1. Open the “InputFieldBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Click on the right side of the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server