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[Mac] ProgressBar windows disappear when dragged to a different moniter
How to reproduce: 1. Make sure mac display settings have "Use separate spaces" enabled.2. Create and run a process that will show th... Read more
Multiple errors occur when setting the Render Object Event to AfterRende...
How to reproduce: 1. Extract and open the attached “IN-107103.zip“ project2. Open Assets → Scenes → SampleScene.unity3. Enter Play M... Read more
[Android] Crash on startup when Depth Stencil Format is set to S8_UINT
How to reproduce:1. Open the “BugReport.zip“ project2. Open the “BugRepro“ scene3. Build and Run for Android Expected result: No cra... Read more
Memory Profiler falsely sets a "Status" for referenced VisualElements as...
Steps to reproduce: Take a snapshot of the Editor Open the snapshot and navigate to the All Of Memory page Search for VisualElement ... Read more
Windows Editor Performance Timing Bar Time Labels overlap the Timing Pro...
Steps to reproduce: Create a Project on Windows with Developer/Internal Mode enabled Observe the Splash Screen Actual results: Timin... Read more
Incorrectly baking lighting when consecutively loading multiple scenes w...
Steps to reproduce:1. Open the “IN-107577” project2. Open the “OutdoorsScene” scene3. Select “BakeLights” from the “REPRO” menu item... Read more
Poor visibility of Save button in "Light" Editor theme
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
A TextMeshPro TextField is switched to an un-relevent font when adding a...
How to reproduce:1. Open the “6_0_Test.zip“ project2. Open the “SampleScene“3. Observe the Game view Expected result: Both TextField... Read more
Template title and description overlap with each other in the Shader Gr...
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
Script Component Header has a space in the Inspector window when adding ...
Steps to reproduce:1. Create a new Unity project using the Universal 3D template2. Create a Cube GameObject (GameObject > 3D Obje... Read more
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