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The font for the Position and Rotation Transform of the Prefab is bold w...
How to reproduce:1. Open the “2172788PrefabIssues“ project2. Open the “SampleScene”3. Drag and drop the “GameObject“ Prefab from the... Read more
Converting VFX to Subgraph Context breaks property connections
Steps to Reproduce: Import the attached VFX package Double-click Flames.vfx to open it Observe its appearance in the Scene view Pres... Read more
“Attempting to draw with missing bindings“ warning lacks root cause indi...
Reproduction steps:1. Open the attached “repro_IN-99268“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Set your graph... Read more
Particle Effect window tab slider is jittery and not smooth when resizin...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new Particle system (GameObject > Effects >... Read more
Particle Effect window buttons overlap with other UI elements when opene...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new Particle system (GameObject > Effects >... Read more
Unexpected Material change/transparency when switching between ShaderGra...
Reproduction steps:1. Open the attached “IN-101574.zip” project2. Open the “OutdoorsScene”3. Enter Play mode4. Observe the Quad mate... Read more
Shader Graph Import Settings documentation leads to "Sorry... that page ...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new Shader Graph (Assets > Create > Shader... Read more
Shader Graph more options dropdown button does not open the dropdown whe...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new Shader Graph (Assets > Create > Shader... Read more
Test results are logged in the wrong Editor's Console when two Editor in...
How to reproduce:1. Open any project2. Open the attached “ReproProject” to have two projects running simultaneously3. In the “ReproP... Read more
Desktop Linux runtime does not respect -popupwindow command line argument
Steps to reproduce: Build an empty project for Desktop or Embedded Linux Run the Embedded or Desktop Linux Player with -popupwindow ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS