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AssetBundle assets will not appear in the AssetBundles when the GUIDs ar...
How to reproduce:1. Open the user attached "1140366_GUID.zip" project2. Press Bundles -> Build in the Menu Bar3. Navigate to the ... Read more
[IL2CPP] Unobserved "Collection was modified" exception appears after bu...
Reproduction steps:1. Download and open the attached "Repro.zip" project2. Build the project for standalone with the profiler attach... Read more
[WebGL] MSAA effect is not applied in build
How to reproduce:1. Open attached project ("1384522.zip")2. Build and Run the SampleScene to WebGL platform Expected result: MSAA is... Read more
A warning appears when a GameObject with a Collider is added to a GameOb...
Reproduction steps:1. Open the user's attached project2. Open Assets > SampleScene3. Enter Play Mode4. Select the "[Testbed]" Gam... Read more
Material that uses a Simple Lit shader is rendered in pink texture when ...
How to reproduce:1. Open the attached project "PinkMaterialBug.zip"2. Open "Scene" Scene3. Build & Run the project (File > Bu... Read more
[iOS] Build fails when running UnityLinker
Reproduction steps:1. Download and open the attached "COMETBALL.zip" project2. Build the project for iOS3. Observe the Console windo... Read more
Packages keeps getting recompiled when editor is recompiling code from t...
Reproduction steps:1. Open user-submitted project "Recompilation Test"2. Create a new C# Script in the Assets folder3. Inspect the L... Read more
Repeat texture wrap mode set through TextureImporter in AssetPostProcess...
Reproduction steps:1. Open project "AssetTextureWrap.zip"2. Open Scene "SampleScene"3. Observe Scene view Expected result: Texture i... Read more
Particle Systems are jittering when there are multiple Particle Systems ...
How to reproduce:1. Open project "Temp2021.2.zip"2. In the Hierarchy window select both "Particle System - Red" GameObject and "Part... Read more
Renaming the modified scene wipes all the unsaved content from it
Reproduction steps:1. Create a new project2. Add a GameObject to the scene3. Without saving beforehand, rename the scene Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window