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1
votes
Fixed

Crash on malloc_internal when recompiling a ShaderGraph used by another ...

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Aug 01, 2023

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Version/s: 2022.3.6f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

How to reproduce: 1. Open the user attached “1617723-UsePass.zip“ project 2. Open the scene called "Scene" 3. Open "SpecVertColFa... Read more

0
votes
By Design

InputField API updater incorrectly updates the OnEndEdit list

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Aug 01, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3

Reproduction steps: 1. Open the “OnEndEdit“ project 2. Open the “Sample” scene 3. Select the “InputField” GameObject 4. In Inspe... Read more

0
votes
Won't Fix

Audio clip sounds different when played in WebGL Player

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Aug 01, 2023

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Version/s: 2021.3.29f1

Reproduction steps: 1. Open the attached "TestAudio.zip" project 2. Open the Sample “Assets/Scenes/SampleScene.unity” Scene 3. En... Read more

0
votes
By Design

"Failed to find entry-points" error after asset importing when the DLL f...

Package: Burst

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Aug 01, 2023

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Version/s: 1.8.7

Reproduction steps: 1. Open the attached project “StandaloneProfilerBugs” 2. Check the Console window Expected results: There a... Read more

0
votes
Feature Request

"RuntimeError: memory access out of bounds" errors are thrown when runni...

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Aug 01, 2023

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Version/s: 2022.3.6f1

How to reproduce: 1. Open the “IN-49411_repro.zip“ project 2. Navigate to File → Build Settings 3. Select WebGL and press Build ... Read more

2
votes
Fixed

[Android] Sprite transparency does not work when using RGB ETC1 format w...

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Aug 01, 2023

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Version/s: 2022.3.6f1, 2023.1.7f1

Reproduction steps: 1. Open the “ETCTest“ project 2. Ensure Android is the selected platform in Build Settings 3. Repack sprite a... Read more

2
votes
By Design

“Invalid Keyword” is added when adding “Valid Keyword” to the material i...

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Aug 02, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b3

How to reproduce: 1. Open the attached “Keywords.zip” project 2. In the project window, select “New Material.mat” 3. Change Inspecto... Read more

3
votes
Fixed

[DX12] Crash with multiple stack traces when creating an external texture

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Aug 02, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 6000.0.37f1

Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Enter the Play mode Expected result: Editor enters the Play mo... Read more

2
votes
Fixed

Rendering stops and an “ArgumentNullException” error appears when disabl...

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Aug 02, 2023

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Version/s: 2022.3.6f1, 2023.1.7f1, 2023.2.0b3

How to reproduce: 1. Open the user’s attached “ResScaling.zip” project 2. Open the "SampleScene" Scene (Assets > Scenes) 3. Enter... Read more

0
votes
Fixed

The bundle path of an Addressables build contains backlashes(\\) instead...

Package: Addressables

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Aug 02, 2023

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Version/s: 1.21.14

Reproduction steps 1. Open the attached project “ReproProject” 2. Switch build target to Android 3. Build Addressables in the Add... Read more

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