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Votes

0

Found in [Package]

1.8.7

Issue ID

BUR-2482

Regression

Yes

"Failed to find entry-points" error after asset importing when the DLL files are named differently than their assemblies

Package: Burst

-

Reproduction steps:
1. Open the attached project “StandaloneProfilerBugs”
2. Check the Console window

Expected results: There are no messages in the Console window
Actual result: An error is thrown saying “Failed to find entry-points:” in the Console window

Reproducible with: 1.8.0-pre.2 (2021.3.29f1), 1.8.7 (2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b4)
Not reproducible with: 1.8.0-pre.1 (2021.3.29f1)

Reproducible on: macOS 13.4.1 (c)

  1. Resolution Note:

    Unity generally does not support assembly names that differs from the DLL names. UnityLinker and IL2CPP, in particular, do not support it either.

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