Search Issue Tracker
Fixed in 0.9.5
Votes
23
Found in [Package]
0.2.10-preview
Issue ID
1162953
Regression
No
[PlayerInput][WebGL] Player Input component does not work in WebGL
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/675
Repro:
1. Download package and project at: https://github.com/Unity-Technologies/InputSystem
2. Open Tank Demo scene (Assets -> TanksDemo -> Assets -> Scenes -> NewInput)
3. Build and Run in OpenGL
Actual: No input works in WebGL
Note:
- I tried with both "Send Messages" and "Invoke Unity Event", neither works.
- None of the keyboard, mouse or controller works for me. But when using Input Debugger with remove device, I do see input update in the device window.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
- [LinuxEditor] Crash on "XAddExtension" when opening the Unity Editor on Linux with -batchmode and -nographics on a project with a custom default cursor
klesun
May 31, 2020 20:01
Um, what is the 0.9.5? Which Unity version does that correspond to? In github issue OP says that issue existed in at least 2019.1.6f1.