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FBX model import crash on UnityFBX::ConvertFBXSceneToImportScene
Steps to reproduce: 1. Open any Unity project 2. Import the attached battery.fbx (the asset originally comes from this pack https://... Read more
[iOS] iPhone X "RenderTexture.Create failed: requested size is too large...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Gles2 is set in the Player Settings 3) Build and Run... Read more
Editor crashes on AssetDatabase::GetAssetImporterVersions when closing p...
How to reproduce: 1. Download and open attached "Dark Days Darker Nights" project 2. Load scene "DemoScene" from Assets/Scenes 3. Cl... Read more
VS project file .csproj doesn't show correct name when opening C# Projec...
To reproduce: 1. Create a new project 2. Create a new script in Project window 3. In the project window right click "Open C# Project... Read more
Animator Optimize Transform Hierarchy optimizes transform incorrectly wh...
How to reproduce: 1. Open user's project 2. Press Play 3. Select "Combined Skinned Meshes" in the Hierarchy 4. In the Inspector, fin... Read more
Problem recording custom components
Bug coming from @metroidsnes in the forum: https://forum.unity.com/threads/feedbacks-for-experimental-feature-gameobjectrecorder-201... Read more
[Animation] Renaming a child GameObject breaks the reference between the...
Repro steps: 1. Open user attached project 2. Select "CharlieRunAni" in the Project Window 3. Open it in the Animation Window 4. In ... Read more
2018.3: GraphicRegistery.RegisterGraphicForCanvascauses GCAlloc always
To reproduce: 1. Open user attached project 2. Make a Windows Standalone build 3. Run standalone build 4. Connect Unity Profiler 5.... Read more
[android]Wait For Managed Debugger does not work with Oculus Go
Reproduction Steps: - Set Android as build target - Enable XR with Oculus SDK - In build settings, check development build, script d... Read more
[macOS] Controller input does not work on macOS Standalone builds
Steps to reproduce: 1) Open the attached project. 2) Build for macOS. 3) Connect a controller (PS4 or Xbox will do). 4) Run the buil... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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