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[Audio] Dedicated Server causes errors with Audio Clips
Importing or selecting any audio clip in projects where the Dedicated Server build target is available causes errors to be printed i... Read more
Crash on GUIView::DoPaint when creating a new Tile Palette
How to reproduce:1. Open the attached project2. Right-click on the project browser -> Create -> 2D -> Tile Pallete -> Re... Read more
Crash on GUIView::DoPaint when selecting color with a color picker
How to reproduce:1) Open a blank project on any affected version2) Select the Directional Light3) In the Inspector pane, rapidly cli... Read more
[Audio] Selecting audio file in Project window throws error "Unknown pla...
Reproduction steps:1. Create a new Unity project2. Import "Example.wav" into the project3. Select the .wav file in the Project windo... Read more
Message gets logged in the Console when using Debug.LogFormat and the un...
How to reproduce:1. Open the attached 'case_1354586.zip' project2. Open the SampleScene3. Enter the Play mode4. Observe the Console ... Read more
Freeze/Crash on DllCanUnloadNow when compiling while reading a file
Reproduction steps:1. Open the attached user project ("Code Visuals")2. Replace 'Assets/Scripts/Showey/CompositeController_s.cs' wit... Read more
[HDRP] Scene View in Prefab Gray Context edit mode is unusable because o...
How to reproduce:1. Open attached project "stw21-2-flightsim-master" and scene "Gameplay"2. In Hierarchy window, select "prefab_Play... Read more
Missing function to reset or unset a specific resource in the local bind...
Currently there is no way to avoid using a previously set Texture, Buffer etc in the local binding space of a compute shader if you ... Read more
[HDRP][Mac] When scene lighting is off, working with the scene logs "Me...
How to reproduce:1. Open attached project "stw-21-2-flightsim-master-2" and scene "Gameplay"2. In Scene View toolbar, toggle off Sce... Read more
Crash on Debugger agent when stopping Play Mode from debugger in Rider EAP9
How to reproduce:1. Open the user's attached project "New Unity Project.zip"2. Open "TestMatChanger.cs" in "Rider EAP9" for Apple Si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist