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Won't Fix

Votes

0

Found in

2018.1.3f1

Issue ID

1046291

Regression

No

[Physics] Crash on "_SimulationFilterShader" when the scene is played

Physics

-

Steps to reproduce:
1. Open user attached project
2. Open scene "1"
3. Play the scene
- Editor crashes at this point

Expected result: editor should not crash when the scene is played

Reproduced in: 2018.3.0a1, 2018.2.0b7, 2018.1.3f1, 2017.4.3f1, 2017.3.2f1, 2017.2.3p1

0x0000000140B0063F (Unity) _SimulationFilterShader
0x0000000142673E0F (Unity) physx::Sc::NPhaseCore::runFilter
0x000000014266EBAD (Unity) physx::Sc::NPhaseCore::filterRbCollisionPair
0x000000014266D4C1 (Unity) physx::Sc::NPhaseCore::createRbElementInteraction
0x0000000142670D57 (Unity) physx::Sc::NPhaseCore::onOverlapCreated
...

Comments (2)

  1. xVergilx

    Sep 16, 2019 12:56

    Same crash happens on 2019.2.0f1:

    Stack Trace of Crashed Thread 12472:
    0x00007FFC1B3730D4 (ntdll) NtWaitForWorkViaWorkerFactory
    0x00007FF6D6D84078 (Unity) physx::Sc::NPhaseCore::runFilter
    0x00007FF6D6D7D733 (Unity) physx::Sc::NPhaseCore::filterRbCollisionPairSecondStage
    0x00007FF6D6D7D651 (Unity) physx::Sc::NPhaseCore::filterRbCollisionPair
    0x00007FF6D6D82F68 (Unity) physx::Sc::NPhaseCore::refilterInteraction
    0x00007FF6D6D84B3E (Unity) physx::Sc::NPhaseCore::updateDirtyInteractions
    0x00007FF6D6D9F030 (Unity) physx::Sc::Scene::stepSetupCollide
    0x00007FF6D6D9ED9F (Unity) physx::Sc::Scene::simulate
    0x00007FF6D6D42252 (Unity) physx::Cm::BaseTask::run
    0x00007FF6D5C72D44 (Unity) PhysxJobFunc
    0x00007FF6D56E693E (Unity) JobQueue::Exec
    0x00007FF6D56E705D (Unity) JobQueue::ExecuteJobFromHighPriorityStack

    This one is probably causing it -> 0x00007FF6D6D84078 (Unity) physx::Sc::NPhaseCore::runFilter

    Pretty sad to see this as a "Won't fix".

  2. unity_uddqOfQQvc_txQ

    Aug 04, 2018 21:28

    I have the same bug.
    Why will not be fixed?

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