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0
votes
Won't Fix

Using 'Spread' in a 3D sound (stereo source) causes panning errors in 'Q...

Audio

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Jul 01, 2014

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Version/s: 4.5.1p1

To reproduce: 1. Open attached project 2. Open "test" scene 3. Open two Inspector tabs 4. Select "AudioListener" GameObject and lo... Read more

2
votes
Fixed

Prefab lighting only updates after switching Scenes in the GameObject Ed...

Themes

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May 16, 2018

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Version/s: 2017.1.0f1, 2018.1.0f2

How to reproduce: 1. Open the project attached by the user (PreviewTest.zip) 2. Open scene "Scene A" 3. Open the "GameObject Editor"... Read more

1
votes
By Design

SRP Lightweight render shows black screen when render scale is not close...

Package: Scriptable Render Pipeline Lightweight

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May 17, 2018

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Version/s:

Reproduction steps: 1. Open the attached "Stripped_1039152" project. 2. Open the "HDR and renenderscale bug" scene. Actual behavior... Read more

0
votes
Fixed

[UI] InputFiled Character Limit causes ArgumentOutOfRange exception whil...

uGUI

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May 21, 2018

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Version/s: 2017.4.4f1

How to reproduce: 1. Create UI -> InputField 2. Select InputField in Hierarchy and Change Content Type to Standart, Name, etc... in ... Read more

0
votes
Won't Fix

[OSX] [Perforce] Drag and Drop from Project view to the scene does not w...

Version Control

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May 11, 2018

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Version/s: 2018.2.0b4

To reproduce: 1. Open project 2. Connect to local perforce server 3. Try to drag and drop the prefabs from Assets/test1/test2/test3/... Read more

0
votes
Fixed

[Deployment] The Icon at 128x128 is corrupt in MacOS build

MacOS

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May 17, 2018

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Version/s: 2017.3.1p1

To reproduce: 1. Open attached project "OSXIconGlitch.zip" 2. Build for MacOS standalone 3. Right-click on the built project > Show ... Read more

1
votes
Won't Fix

[OSX] Chinese keyboard input (pinyin) are not recognized by Input.compos...

MacOS

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May 21, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Follow the rules to add Pinyin input mode: https://support.apple.com/kb/PH22620?locale=en_GB 2. Open given Unit... Read more

3
votes
Fixed

[2018.2][Android] Setting RenderTexture.active causes crash when not usi...

Mobile

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May 12, 2018

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Version/s: 2018.2.0a1, 2018.2.0b4

To reproduce: 1. Download attached project "render_texture_test.zip" and open in Unity 2. Open "SampleScene" scene 3. Change platfo... Read more

0
votes
Fixed

[2017.x] [UWP] IL2CPP generates incorrect code for lock() statement in U...

IL2CPP

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May 16, 2018

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Version/s: 2017.2.2p3

Steps to reproduce: 1. Download 1038465_repro.zip 2. Switch platform to UWP 3. Build with IL2CPP backend, non-development build 4. B... Read more

5
votes
Duplicate

[Services][Performance Reporting] Managed exceptions crash OSX standalon...

Cloud Diagnostics

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May 18, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

To reproduce: 1. Open users attached project "PerformanceReportingBug.zip" 2. In the Services tab enable Performance Reporting 3. Bu... Read more

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