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"NavMeshAgent" not being carved by "NavMeshObstacle" during agent moveme...
How to reproduce: 1. Open the project “IN_30078” 2. Press File → Build And Run 3. Observe the capsule in the Player Expected result... Read more
The emissive of GBuffer is empty when a Scene is loaded additively
How to reproduce: 1. Open the attached user project “BugReport.zip“ 2. Open the "Load" Scene 3. Enter Play Mode 4. Press “Load” ... Read more
Sprites get re-imported with different hash when making an asset bundle ...
How to reproduce: 1. With Unity closed delete the Library folder 2. Delete any previous bundle builds from the folder “AssetBundle... Read more
Unity crashes when a specific .obj file is imported
How to reproduce: 1. Create a new project or open any project 2. Import the attached file “octahedron.obj“ Expected result: Fil... Read more
Crash on __pthread_kill when rapidly pressing Enter after changing Prope...
Reproduction steps: 1. Open the attached project “repro_project“ 2. Open the “HomePanel” Prefab 3. Select the "IdleRewardBtn" Gam... Read more
Shortcuts: Multi-word component names are given without the spaces in "C...
Steps to reproduce: # Create a project # Go to menu "Unity" -> "Shortcuts" # Verify, that "Shortcuts" window opens # Observe... Read more
Newtonsoft Json doesn't correctly serialize classes inside the Packages ...
How to reproduce: # Open the attached project "REMOVE-DATACONTRACT.zip" # Build the project for UWP Expected results: "Dictio... Read more
GameObject is rendered semi-transparent when it's Surface Type is set to...
Reproduction steps: 1. Open the attached project “OpaqueBug” 2. Open the “Assets/Scenes/MainScene” scene 3. Inspect the Game view... Read more
ArgumentException when UnityEditor.InspectorWindow.RedrawFromNative call...
Reproduction steps: 1. Open the attached project “IMGUIRepro” 2. Open “Assets/REPRO_SCENE” scene 3. In the Hierarchy window selec... Read more
Localization string tables are null when manually loaded
Steps to reproduce: 1. Open the attached project “NullTable“ 2. Navigate to Window > Asset Management > Addressables > Groups 3. ... Read more
All about bugs
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