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[Profiler] NullReferenceException appears in the Console when focusing o...
Reproduction steps:1. Open the user's attached project and test scene2. Select Window/Analysis/Profiler and enable Deep Profiling3. ... Read more
Editor throws assembly reference error when custom assembly is used
How to reproduce:1. Open the attached "SmartTool.zip" project2. Open the "SmartTool" Scene Expected result: Custom assembly is loade... Read more
[Shader Graph] Group selection dotted lines appear on changing input UV ...
Group selection yellow dotted lines appear on changing input UV value in Tiling And Offset node. Steps to repro:1. Create a new HDRP... Read more
[Shader Graph] Graph Settings window gets blank with ArgumentException o...
Graph Settings window gets blank with ArgumentException error on changing the Material value to Lit/StackLit/Fabric/Hair/Eye in HDRP... Read more
Refreshing "My Assets" displays all assets and ignores what is in the se...
How to reproduce:1. Create a new Unity project2. Open up the Package Manager3. Select the "My Assets" section4. Type in the name of ... Read more
"no suitable method found to override" errors when using ForceReserializ...
Reproduction steps:1. Open attached project "970825_TMP_ForceReserialize.zip"2. In Project window, right-click Assets -> 'TextMes... Read more
[VFX Graph] Particle Strip jitters in the Scene and in the Preview window
How to reproduce:1. Open the user's attached "test VFX GRAPH 2020.1.zip" project2. Open the "strip flipbook" Scene3. Observe the "Vi... Read more
[IMGUI] Texts are clipped in Culling Mask & Volume Mask properties dropd...
"PostProcessing" and "Not in Reflection" texts are clipped in Culling Mask & Volume Mask properties dropdown options. Steps to r... Read more
RenderTexture memory usage grows when a script is reimported
How to reproduce:1. Open the attached "1307442_Repro" project2. Open the Profiler (Window->Analysis->Profiler)3. Make sure onl... Read more
UI Controls are not visible when UI Document is added to scene programma...
How to reproduce:1. Open the user's attached to project "PaintEngine.zip"2. Go to Assets > Resources > Layouts and select "Dis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller