Search Issue Tracker
[DOTS 0.5] Hybrid HDRP after build causes " Hybrid Renderer using error ...
Steps to reproduce: 1. Open HybridHDRPSamples 2. Make a build through BuildConfiguration -> HybridHDRPSamplesBuildSettings 3. Go to ... Read more
Wrong collision normals with composite tillemap collider
See more information in this forum post: [https://forum.unity.com/threads/wrong-collision-normals-with-composite-tillemap-collider-a... Read more
On Windows auto generated VS Code .csproj uses package name instead of f...
How to reproduce: 1. Open the attached “1382115.zip” project 2. Open Preferences window > External tools 3. Enable Embedded packages... Read more
MARS crash during AR Simulation
+Synopsis+ Using the Normal Meshes scene in the AR Foundation Samples project, entering AR Simulation mode crashes the Editor if MA... Read more
AR Camera Background package rule appears twice in MARS Project Validation
+Synopsis+ MARS Project Validation includes this rule twice: [AR Foundation AR Camera Background available] ‘AR Foundation’ p... Read more
Simple Platformer MARS Template freezes on iPhone
+Synopsis+ The PlatformerSimple scene from the Mars Template that the Mars Tutorial references freezes on iPhone 13, probably on ... Read more
Graphics artifact in Device view after adding Point Cloud Visualizer
*Synopsis* When I add a Point Cloud Visualizer to a scene and then use MARS simulation via Game view Play mode, graphics artifact... Read more
MARS content includes materials that do not upgrade to URP
+Synopsis+ I made a new project which includes: - Basic Simulation Environments Pack - MARS Nav Mesh - Unity MARS Basic... Read more
Async setup does not work when running tests with the Test Framework
Reproduction steps: 1. Open the user's project 2. Open Test Runner window (Window -> General -> Test Runner) 3. Run all tests (Pr... Read more
[Burst] Wrong Function gets called when Function overloading is used aft...
Reproduction steps: 1. Open the attached project “Burst test” 2. Open “Test” Scene 3. Enter Play mode 4. Observe the Console out... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Playmode dropdown creates continuous "Layout update is struggling" errors at certain aspect ratios
- Editor takes a long time to open VFX Graph 'Subgraph' asset when it is heavily referenced by multiple other VFX Graphs
- "Editor Event Handler Error" error is thrown when using Terrain Tool shortcuts
- Lights only visible in left eye in VR when using built-in pipeline
- UI Builder Inspector shows element's custom name when using "Unset" to clear the name