Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.2.4
Issue ID
VSC-31
Regression
Yes
On Windows auto generated VS Code .csproj uses package name instead of folder name for "Compile Include" path
How to reproduce:
1. Open the attached “1382115.zip” project
2. Open Preferences window > External tools
3. Enable Embedded packages
4. Press the “Regenerate project files” button
5. Open “VX.Runtime.csproj”
Expected result: “Compile Include” line includes the actual folder path “<Compile Include="Packages\\UnityUtil\\Runtime\\Utils\\NativeUtil.cs" />”
Actual result: “Compile Include” line includes the package name instead of folder name “<Compile Include="Packages\\voxell.util\\Runtime\\Utils\\NativeUtil.cs" />”
Reproducible with: 1.2.4 (2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b3, 2022.2.0a1)
Not reproducible with: 1.2.3 (2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b3, 2022.2.0a1)
Notes:
- Not reproducible on Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PluginManager::RefreshPlugins when closing the Editor without making any changes with JetBrains Rider selected as the External Code Editor and Google Mobile Ads third-party plugin imported
- GetMainLight() returns incorrect distanceAttenuation value for a Custom Shader when URP Forward+ Rendering Path is used
- Standalone Profiler crash on GuidReservations::Reserve when it is opened on a specific project
- m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to UnityEngine.Rendering.HighDefinition.HDRenderPipeline when High Definition RP package is removed
- Rendering Debugger fields have no padding at the bottom of the fields list
Resolution Note:
VS code package is now deprecated, this won't be fixed