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Different values received when using character.glyphHeight on Windows an...
How to reproduce: 1. Open the attached project 2. Enter Play Mode and in the Console window observe the Glyph height Expected r... Read more
ContextualMenuPopulateEvent isn’t triggered when a field is bound to a S...
Reproduction steps: 1. Open the attached project “IN-15128.zip” 2. Select the Issue Replicator Asset in the Project window 3. Rig... Read more
Editor performance drops when moving near 2D light prefabs
Reproduction steps: # Open the attached project “IN-12125.zip“ # Open the “TORCH TEST“ scene # Enter Play mode # Move around i... Read more
[VFX] Unexpected behavior with spawn context state
Modify value position in spawn context doesn't behave as expected when instancing is enabled. Step to repro: - Import VFX - Try t... Read more
[Android] UI Toolkit Label cannot display Chinese/Korean/Japanese Unicod...
Steps to reproduce: 1. Open the attached user's project "LabelUnicode.zip" 2. Build for Android 3. Observe the Chinese/Korean/Jap... Read more
[URP] Second camera renders just a camera's background color when having...
How to reproduce: 1. Build And Run the attached project on an iOS/Android device 2. Observe the view Expected result: Black backgro... Read more
ShadowCaster2D Shape Edit does not work when editing by dragging sides a...
To reproduce: 1. Open the user’s project 2. Select the “Chamber” GameObject in the Hierarchy (WorldSpawner → Gamma_Facility_0 → Bl... Read more
MissingReferenceException and IndexOutOfRangeException are thrown when t...
To reproduce: 1. Open the user’s project 2. Open the “Minimal scene with text and buttons” Scene 3. Enter Play mode, note that th... Read more
FBX textures do not get extracted when clicking the 'Extract Textures' b...
To reproduce: 1. Open the project “TestFBXImportBug” 2. Select the Sign in the Assets → Models 3. Select the Materials tab in the... Read more
[tvOS] Empty project crashes on launch on Apple TV devices
Steps to reproduce: # Open a new Unity project # Switch to tvOS target # Build the project # Open the generated Xcode projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spots of bad lighting appear on assets when the lighting is generated in a Scene
- Static Editor Flags dropdown list is cut off when Inspector Window is docked to the very right and UI Scaling is set to a higher value
- visionOS Players are minimized when Guided Access is turned on
- Licensing Client fails to launch when opening Unity Hub
- Sprite Atlas Inspector preview disappears when entering Play mode unless SpriteAtlasMode is set to "Sprite Atlas V2 - Enabled"