Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.9f1
2022.1.16f1
2022.2.0b8
2023.1.0a10
Issue ID
UUM-14808
Regression
No
ShadowCaster2D Shape Edit does not work when editing by dragging sides and corners
To reproduce:
1. Open the user’s project
2. Select the “Chamber” GameObject in the Hierarchy (WorldSpawner → Gamma_Facility_0 → Blue_Room)
3. Add the “Shadow Caster 2D” Component in the Inspector
4. Click the “Edit Shape” button
5. Try to edit the shape by dragging sides and corners
Expected result: The shape is being modified the way you drag it
Actual result: The side or corner position is set to 0:0
Reproducible with: 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10
Could not test with: 2020.3.39f1 (The project does not open)
Reproduced on: macOS Monterey 12.5.1 (Intel)
Note: You can edit the shape by changing x and y in the Inspector
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spots of bad lighting appear on assets when the lighting is generated in a Scene
- Static Editor Flags dropdown list is cut off when Inspector Window is docked to the very right and UI Scaling is set to a higher value
- visionOS Players are minimized when Guided Access is turned on
- Licensing Client fails to launch when opening Unity Hub
- Sprite Atlas Inspector preview disappears when entering Play mode unless SpriteAtlasMode is set to "Sprite Atlas V2 - Enabled"
Resolution Note:
This is not a bug but more of a missing functionality. Please add it to backlog, this will be resolved when we unify path editing across all 2d features.