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Editor increases memory usage when moving it to background and returning...
Reproduction steps: # Open the attached project (“MemoryLeak.zip“) # Press Window>Analisis>Memory Profiler # Take a Snapshot of... Read more
CPU usage time for the CullScriptable method is ~1 ms per 200 portals wh...
How to reproduce: 1. Open the attached “1334716” project 2. Build And Run the project Scenes on Android with the “Development Buil... Read more
Crash on tlsf_free when entering Play mode
Reproduction steps: 1. Open the user’s attached project “Bullet_Hell.zip“ 2. Enter Play mode Expected result: The Editor does n... Read more
[Mobile Notification] Unable to select wanted settings when editing them...
# Open the attached "Main.zip" project # Go to Edit > Project Settings > Mobile Notifications > iOS # Enable "Request Authorizat... Read more
NullReferenceException error thrown when creating or selecting Text in H...
How to reproduce: 1. Open up any project 2. In the Hierarchy right click and create "UI > Text - TextMeshPro" 3. Import TextMeshP... Read more
IL2CPP Build fails with "error C2059: syntax error: ')' " when "Faster (...
How to reproduce: 1. Open the attached project "Minimum Project To Reproduce The Bug.zip" 2. Build the project Expected results... Read more
[MacOS] Crash when opening project while HOME is null
Reproduction steps: 1. Create an empty project 2. Open Terminal 3. Run the command “{{{}unset HOME{}}}“ 4. Open the project thr... Read more
[MacOS][Templates] "Metal: Vertex shader missing buffer binding at inde...
Templates affected: URP Sample, Cinematic, First Person Shooter # Open one of the mentioned templates # Observe the console E... Read more
[DX12] Object becomes invisible in the scene when changing to DX12
Reproduction steps: 1. Open the attached project “MeshTest” 2. Open “Test” Scene 3. Inspect the Scene view 4. Go to Edit > Proje... Read more
Tests do not load when TestFixtureSource returns multiple items
How to reproduce: 1. Open the attached “UnitTestFailure” project 2. Select “Window“ → “General” → “Test Runner” in the main menu b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spots of bad lighting appear on assets when the lighting is generated in a Scene
- Static Editor Flags dropdown list is cut off when Inspector Window is docked to the very right and UI Scaling is set to a higher value
- visionOS Players are minimized when Guided Access is turned on
- Licensing Client fails to launch when opening Unity Hub
- Sprite Atlas Inspector preview disappears when entering Play mode unless SpriteAtlasMode is set to "Sprite Atlas V2 - Enabled"