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0
votes
Fixed

Editor complains that default renderer is missing

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Aug 18, 2022

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Version/s: 2022.2.0b1

in a URP project after switching render path between forward and forward and creating a new material/shader editor complains that de... Read more

0
votes
Fixed

Serializable type loses its "NaN" value when copying and pasting it in t...

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Aug 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a8, 2023.2.0a1

How to reproduce: 1. Open the attached project "Paste NaN in Serializable Type Bug.zip" 2. Select "GameObject" in the Hierarchy wi... Read more

0
votes
Won't Fix

[Android] Cardboard Unity Vulkan Sample crash on Samsung Galaxy S6

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Jun 30, 2022

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Version/s: 2020.3.36f1

Steps to reproduce: 1. Open the attached user's project "XR Plugin with Vulkan 1.zip" 2. Switch the Platform to Android 3. Build ... Read more

0
votes
Won't Fix

[Windows 11][Profiler] Warnings are thrown when in Play Mode with Profil...

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Aug 18, 2022

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Version/s: 2022.2.0b4, 2023.1.0a5

Reproduction steps: # Create a new project on Windows 11 # Open the Profiler window # Enter Play Mode # Switch to the profil... Read more

0
votes
Fixed

SRP Batcher can't batch draw calls during MainLightShadow pass when Read...

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Aug 04, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

How to reproduce: 1. Open the attached project "SRPShadowBatch.zip" 2. Open Assets/BUG Report/BugScene.unity 3. Open Window>Analy... Read more

1
votes
Won't Fix

[VFX Graph][Oculus][GLES 3] Skinned Mesh and Mesh sampling effects do no...

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Aug 18, 2022

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Version/s: 2022.2.0b7, 2023.1.0a9

How to reproduce: # Import the attached pacakge # Switch Grpahics API to GLES 3 # Deploy project to Oculus 2 Expected resul... Read more

7
votes
By Design

[URP] ShaderKeywords '_MAIN_LIGHT_SHADOWS' and '_ADDITIONAL_LIGHT_SHADOW...

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Jul 21, 2022

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Version/s: 2021.3.2f1, 2022.1.1f1, 2022.2.0a12

ShaderKeywords '_MAIN_LIGHT_SHADOWS' and '_ADDITIONAL_LIGHT_SHADOWS' are enabled in the Editor when the 'Main Light' and 'Additional... Read more

0
votes
Fixed

Colors majorly change when the Volume Component's "Weight" property valu...

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Aug 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps: # Open the attached project # Select the “Volume” GameObject in the Hierarchy window # Play around with the... Read more

0
votes
Fixed

[VFX/Oculus][GLES 3] Screen Space particles are flipped on XY

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Aug 18, 2022

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Version/s: 2021.2.18f1, 2022.2.0b7, 2023.1.0a9

How to reproduce: # Import the attached package # Switch Graphics API to GLES 3 # Deploy project to Oculus  Expected result... Read more

1
votes
Fixed

[HDRP] Entering Play mode when Render Pipeline Asset is set to None and ...

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Aug 02, 2022

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Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0a7

Reproduction steps: 1. Open the user's attached "2021 HDRP test.zip" project 2. Go to Edit > Project Settings > Graphics 3. Set t... Read more

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