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When building Windows player from the editor with Visual Studio solution...
It generates a PDB named "My project (44)_x64_Release_False.pdb instead of "My project (44)_x64_Release_Mono.pdb". Read more
Duplicate delegates are added to EditorApplication.update after maximizi...
Reproduction steps: 1. Open the user's attached project "newProject-2022.1-URP" 2. Enter Play mode 3. Click the "Log EditorApplic... Read more
Error on exiting play " array does not match expected type "
Errors after exiting play mode To reproduce simply open the project play and exit playmode as in the video. Error message: Typ... Read more
[Linux] Crash on burst_signal_handler when drawing lines using the Handl...
Reproduction steps: 1. Download and open the attached project: "Zeta.zip" 2. Go to Project window > Resources > Prefabs > Rout... Read more
[CacheServer] After you cancel one upload, all next uploads will stuck, ...
*Steps to reproduce:* 1 Create new HDRP project (or use any relatively big project you have) 2 Open project and enable Cache Serve... Read more
Attempting to edit bone data via TextFields in SkinningEditor leads to A...
*Repro:* 1: Create a new project 2: Import a .psb sprite 3: Open it in Sprite Editor and navigate to the Skinning Editor 4: Crea... Read more
Point Lights are not visible on Mobile when adjusting RGB values by a cu...
# Open the attached project "UI-TestProject.zip" # Open the Lighting Scene # Open Build Settings from File > Build Settings # Swi... Read more
The Package Manager window contents are displayed incorrectly when dragg...
Reproduction steps: # Create a new project # Open the Package Manager window # Drag the Package Manager window to another screen #... Read more
Blocks are harder to reorder when dragging to the upper side of graph
How to reproduce: # Create any graph # Select the part that contains block name # try dragging it to the top (above other bloc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ShaderGraph" misses a space in the "Project Settings" section
- UI Builder inspector’s checkbox fields can be activated when clicking anywhere in the value field
- Unity icon is poorly visible in the "Build Profiles" window when "Dark" editor theme is selected
- UI Toolkit Transition Animation is ignored when background-size property has a starting value of 0
- Error "Assertion failed on expression: 'i->previewArtifactID == found->second.previewArtifactID'" is present when creating Render Texture