Search Issue Tracker
[Search] Selecting a saved query from the saved searches list doesn't up...
Repro Steps:1. Open quick search and save a query2. Then remove some providers in the search query in the inspector (i.e. project)3.... Read more
[OpenGL] [TerrainToolbox] Terrain Visualization shader does not render p...
Repro Steps:1. Launch Unity version 2021.12. Install the latest version of Terrain Tools (Found on 3.0.2-preview.3)3. Set your proje... Read more
[SRP] Editor crashes when creating a RenderTexture with TextureDimension...
How to reproduce:1. Open the attached "TestCubemap.zip"2. Open the "EuphoriaPipeline.cs" script3. Uncomment the "m_CubeFaceTexture2.... Read more
[IMGUI] "Maximum LOD Level" and "LOD Bias" Properties tooltip missing un...
The tooltip is missing for "Maximum LOD Level" and "LOD Bias" Properties under "Quality" in the "Project Setting" window, Refer atta... Read more
Content Catalog cache only stores single entry when using multiple catal...
Reproduction steps:1. Open the attached project "AddressablesBug.zip"2. In the Project window open Assets/Scenes/SampleScene3. Enter... Read more
[Input System] When binding gamepad controls, triggerButton gets bound i...
Reproduction steps:1. Open project in "BugInputSystemPSControllerBinding.zip"2. Open "RebindingUISampleScene.unity"3. Connect Dualsh... Read more
[HDRP] [DXR] Can't use multi-bounce reflection with Shader Graph materials
How to reproduce:1. Open the attached project named "New Unity Project.zip"2. Open the Test Scene3. Observe a Sphere between two mir... Read more
[TMP] Undoing a TextMeshPro Text change does not Undirty the Scene
How to reproduce:1. Download and open the attached project 'TMPDirty.zip'2. Open Scene 'SampleScene'3. Expand Canvas in Hierarchy4. ... Read more
Variables use old overridden values on Prefabs when a variable has Forme...
How to reproduce:1. Open the user's attached "SerializationTest" project2. Open the Scene "SampleScene"3. Select the "TestObject" Ga... Read more
Color shifts on the edge of particles when sharpening using TAA
Reproduction steps:1. Open the project attached by the user2. Zoom in on the Game View using the Scale slider3. Enter Play mode4. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller