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Unable to find style warnings logged in Console when toggling "Color Bli...
How to reproduce: 1. Open up any project 2. Open up the Profiler by navigating to Window > Analysis > Profiler 3. Make sure that the... Read more
Playables lose the Animator state when disabling a GameObject with Playa...
Reproduction steps: 1. Open the user's attached project "PlayableAnimatorResetRepro.zip" 2. Enter Play mode 3. Toggle the checkbox u... Read more
Background image doesn't disappear after setting it to null and releasin...
How to reproduce: 1. Build and run the "sandbox2.zip" project 2. Press on the first square with a log and observe the view Expected... Read more
Sprites are not displayed properly while using Scriptable Build Pipeline...
How to reproduce: 1. Download the attached project "1394956.zip" 2. In the Menu bar click "Build Bundle > SpriteAtlas > Broken" 3. C... Read more
[Linux] OpenJDK downloaded through Hub 3 beta 7 is is not sufficient to ...
Repro steps: 1. Install Android module with all the components 2. Create a new project 3. Open the Build Settings Window 4. Select t... Read more
[Backport] Texture2D.LoadImage returns true and sets the texture to a qu...
Reproduction steps: 1. Open the attached 'LoadingJpegError' project 2. Open the 'SampleScene' 3. Enter the Play Mode 4. Observe the ... Read more
[Backport] Crash on StackAllocator::TryDeallocate when importing a Textu...
Reproduction steps: 1. Open the attached project "Texture2DArray.zip" 2. In the Project's Build Settings ensure that the Build Targe... Read more
Additional parameter fields shown when switching back from Humanoid to G...
Reproduction steps: 1. Open the attached project 2. Select Assets/Robot Kyle/Model/Robot Kyle.fbx in the Project browser. 3. In the ... Read more
[Backport] Drawn mesh using Graphics.DrawMeshInstanced flickers when set...
How to reproduce: 1. Open the attached project "TestDrawMeshInstance-2021.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mod... Read more
[Backport] IndexOutOfRangeException is thrown when triggering ShowObject...
Reproduction steps: 1. Open the user's attached project 2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs" 3. Chan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Value discrepancy between LateUpdate and OnAnimatorIK when state transition occurs
- Keyword space mismatch error is constantly appearing in the Editor Console window when shaders contain compilation errors
- Inspector Window Tag Search Bar is not populated with the copy-pasted text when using CTRL+V to paste a tag name
- CompilationPipeline.assemblyCompilationFinished is not invoked when using RequestScriptCompilationOptions.CleanBuildCache
- Error “A renderer material mask can't store more than 128 materials.“ is present when the GPU Resident Drawer is disabled